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  1. #81
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jollyy5 View Post
    Damage done isn't really the only thing that bugs me, there are times when casters lose DPS for having to constantly avoid stuff, Monks lose DPS if they have to constantly run away from the target and are forced to drop GL, but they all have something else to bring on the field, Summoners having the ability to resurrect, use Eye for an Eye and Virus. Monks have Mantra and Stun (AotD, One Ilm Punch for mobs). Bards have songs and Black Mages have Apocatastasis, (Sleep for mobs). Meanwhile Dragoons only have two stuns, of which the other is often simply used for a rotation as an extra hit. Strength bonus for Light/Full groups would be one thing, but Monks provide that too.
    You sound like one of my friends. What they need to put in is a pure support class. (with some soloability for story stuff obviously) As a damage dealer, all I care about is blowing crap up. From the perspective of a BLM, I don't particularly care for using Eye for an Eye on tanks or Virus on mobs but I do it anyway.
    (0)

  2. #82
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Jollyy5 View Post
    ..Or classes balanced otherwise, I'm a bit surprised that I didn't see a thread about this.

    I don't like it that while Dragoons are a pure DPS class with no support skills, Monk can still dish out more damage AND have support skills, namely Mantra, Arm of the Destroyer(silence) and One Ilm Punch(Dispell).

    As a pure DPS class, Dragoons should naturally have higher DPS than monks, not to mention that when I was browsing the questions and answers about patch 2.3, I almost flipped a table when I saw that a question about "buffing Black Mages" got through.

    Am I really the only one who thinks this crap does not, or shouldn't fly?

    P.S. Don't even mention Disembowel to aid Bards, I'm aware of it, but I don't feel like being a Bard's "squire".
    Man... this guy is the reason DRGs get made fun of.
    (4)

  3. #83
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by mythicrose View Post
    Outside of Demon Wall in AK (only cannot reach the rear) how often does this occur? No other fight comes to mind. A monk, however, will lose more dps when boss mechanics cause GL to drop off over a dragoon starting up again (as noted by Jet).
    It's irrelevant if such situations are forced on the classes or not. The point is how mandatory the positions are. In other words, who can get by without their position-based abilities more readily.
    (0)
    Last edited by YanderePrincess; 05-28-2014 at 03:58 PM.
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  4. #84
    Player
    Karasumori's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Sensui Shinobu
    World
    Gilgamesh
    Main Class
    Culinarian Lv 56
    I'm inclined to agree that DRG's need something in the way of a buff. Player's like to claim positional awareness is so much more challenging on a MNK when the only loss is potency yet they still are allowed to combo into their next ability. On DRG any missed positional attack renders your next combo null and void. And from my experience even when I appear to tag an enemy from the flank while it's moving using heavy thrust the effect doesn't render. It's similar to casters trying to land a spell while a target is moving and the spell just gets canceled. And for some reason the vast majority of enemies in coil can only be "silenced" yet never "stunned" rendering leg sweep and spineshatter dive as nothing more than filler for weaving.
    (2)

  5. #85
    Player
    Karasumori's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Sensui Shinobu
    World
    Gilgamesh
    Main Class
    Culinarian Lv 56
    But of course, Dragoon's single biggest flaw in my opinion and the sole reason it has the reputation that it does is the flawed design of it's jump abilities. The inherent lag after a jump is unforgivable and punishing. Now, most will say, "Just learn the fight and you should never jump at the wrong time". While this is absolutely true, even the most seasoned Dragoon's still choke at times attempting to weave in jumps just to compete with other dps. If you were to look at the jump mechanic from a logical perspective, jumping "into the air" should make you invulnerable to nearly all ground based aoe since you are in the air. But the reality of such a trait would open the doors for boss mechanic abuse. And this whole talk of, "Well DRG's are beefier and have more HP" is horse shit. As others have stated, most of the attacks in coil seem to be magic based rendering DRG's high defense and HP pool moot.
    (2)

  6. #86
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Karasumori View Post
    But of course, Dragoon's single biggest flaw in my opinion and the sole reason it has the reputation that it does is the flawed design of it's jump abilities. The inherent lag after a jump is unforgivable and punishing.
    That was fixed in like 2.1...
    (1)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  7. #87
    Player
    Aeora's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    187
    Character
    Shae'ah Solaris
    World
    Exodus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by YanderePrincess View Post
    That was fixed in like 2.1...
    True this ^

    The way I see it is . . . these "polearm" users are all trying to compensate for something . . . . if you catch my drift :P
    (1)

    I commend your effort with language!

  8. #88
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Aeora View Post
    True this ^

    The way I see it is . . . these "polearm" users are all trying to compensate for something . . . . if you catch my drift :P
    Honestly, I went dragoon originally cause our armor (AF/Myth) is sexy as hell, at least on us girls. But now I find myself drawn to the fishnets of blm.
    (1)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  9. #89
    Player
    Riichi's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Riichi Angelo
    World
    Siren
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Karasumori View Post
    On DRG any missed positional attack renders your next combo null and void. And from my experience even when I appear to tag an enemy from the flank while it's moving using heavy thrust the effect doesn't render.
    This common argument is quite irritating. All DRG positional requirements are at the beginning of their combos, which means it's not like they have to restart an entire chain for missing a positional. Basically all you lost was a little bit of potency, which is exactly what would happen to a MNK if they miss a positional. The end effect is still the same where you both lose about 50 potency in that specific GCD.
    (2)

  10. #90
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Riichi View Post
    This common argument is quite irritating. All DRG positional requirements are at the beginning of their combos, which means it's not like they have to restart an entire chain for missing a positional. Basically all you lost was a little bit of potency, which is exactly what would happen to a MNK if they miss a positional. The end effect is still the same where you both lose about 50 potency in that specific GCD.
    Thats not how the math works though. When you miss your impulse drive that means you cant use your disembowel as planned next. Your rotation changes and because of that all the times on your buffs/debuffs and dots change, increasing the time it takes you to do your actual strong skills like full thrust or chaos thrust in your rotation, resulting in a higher loss in dps then just the missed potency of the actual positional attack. When a MNK misses his dragon kick you can still do twin snakes/true strike next in your rotation as if nothing happened, so its really "just" a potency loss for MNKs while in DRGs case its not.
    (8)
    Last edited by ChaozK; 05-28-2014 at 09:32 PM. Reason: grammar

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