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  1. #1
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    As a Scholar I have something I'd like tanks to know:

    Please either pull when you see the Galvanize buff up (ESPECIALLY if it's a crit), or wait until it falls off so I can re-apply it. I swear, every tank in the game conspires against me to wait until Galvanize has 2 seconds left before pulling.

    Also, don't pull if you see me casting it. If you don't pay attention to such things, start doing so. As a Scholar, I ALWAYS Adlo the tank before a pull, and most of the time I end up getting hate because it lands the instant the tank pulls with tomahawk or shield lob.

    Normally I'll start it then cancel it as the tank looks like he's running in but sometimes he hesitates, so I think he's waiting for Adlo, but then he charges in anyways. Ugh!
    (4)

  2. #2
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by peaches View Post
    As a Scholar I have something I'd like tanks to know:

    Please either pull when you see the Galvanize buff up (ESPECIALLY if it's a crit)
    omggg so many Adlo crits wasted because tanks just stand there for....???????? I think some tanks don't realize what Galvanize does >_>'
    (2)

  3. #3
    Player
    BinaryJack's Avatar
    Join Date
    Mar 2014
    Posts
    69
    Character
    Jack Magus
    World
    Shiva
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by peaches View Post
    As a Scholar I have something I'd like tanks to know:

    Please either pull when you see the Galvanize buff up (ESPECIALLY if it's a crit), or wait until it falls off so I can re-apply it. I swear, every tank in the game conspires against me to wait until Galvanize has 2 seconds left before pulling.

    Also, don't pull if you see me casting it. If you don't pay attention to such things, start doing so. As a Scholar, I ALWAYS Adlo the tank before a pull, and most of the time I end up getting hate because it lands the instant the tank pulls with tomahawk or shield lob.

    Normally I'll start it then cancel it as the tank looks like he's running in but sometimes he hesitates, so I think he's waiting for Adlo, but then he charges in anyways. Ugh!
    Personally I prefer to throw Adlo only after the tank got his enmity rotation up and running.
    (0)

  4. #4
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    Quote Originally Posted by BinaryJack View Post
    Personally I prefer to throw Adlo only after the tank got his enmity rotation up and running.

    I love all healers and DPS who are willing to sit back at the start of a battle, and let me get my Enmity rotations up and running.

    Give me 15 seconds at the opening of the fight, (light parties, anyway) where the rest of the party does exactly *nothing*, other than run to a good tactical position, and I know barring extreme bad luck or extreme poor play, we'll win.
    (0)

  5. #5
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wadoka View Post
    Give me 15 seconds at the opening of the fight
    If you need 15 seconds to establish a viable enmity cushion, you're a terrible tank. At *worst*, you should need 7.5 seconds to get your first RoH/BB combo off, and, even then, no one is likely to pull off of you if you've started with a Lob/Tomahawk before going into your starting combo.
    (3)

  6. #6
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Kitru View Post
    If you need 15 seconds to establish a viable enmity cushion, you're a terrible tank. At *worst*, you should need 7.5 seconds to get your first RoH/BB combo off, and, even then, no one is likely to pull off of you if you've started with a Lob/Tomahawk before going into your starting combo.
    I'm a conservative Tank and I like a big cushion. Especially since I am still outgeared by most everyone else in the groups in which I'm being placed.

    I prefer everyone to simply sit still until I've lobbed, flashed, keyed for FoF and CoS, and run through two RoH combos. All that requires 15 seconds minimum *if* I don't miss my timing by a few tenths of a second here and there - and if we're not also counting the time it took me to run in while lobbing and flashing.

    People who can't wait 15 seconds at the start of a fight, when it's in their favor to do so, are making the tactical situation harder than it has to be.
    (0)

  7. #7
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wadoka View Post
    People who can't wait 15 seconds at the start of a fight, when it's in their favor to do so, are making the tactical situation harder than it has to be.
    And you're basically asking everyone to stop playing for 15 seconds every 3-4 minutes because you're bad at your job.

    I don't care how conservative you are. If you need 15 seconds of alone time at the start of a fight to feel confident about keeping aggro, you need to find a new role to play.
    (3)

  8. #8
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Wadoka View Post
    snip
    I'm not sure how far you've gotten content wise, but when snap aggro becomes mandatory (you have at most 1 second to secure the drop before it goes for the healers or dps), this type of attitude will consistently wipe the party. Learning to Shield Lob > Fast Blade (or Shield Lob > Flash for AoE) on pulls to secure hate is pretty much mandatory.

    The further you get content wise, the more aggressive dps get, the more aggressive you need to get.
    (3)

  9. #9
    Player
    SummerRider's Avatar
    Join Date
    Apr 2014
    Posts
    82
    Character
    Summer Rider
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    I'll give you maybe 6-7 seconds to establish hate on a single target.

    I say that as a BLM (DPS) player. I will wait usually for the name on the mob turns red and then a breath (a second) and then I'm casting Thunder III followed by Fire III and then into my Fire I spam. That might not be the best single target opener, but it seems to work for me.

    Thunder III has 3.5 second cast, and Fire III also has 3.5 second cast. So before the big hit, you have 7 seconds, probably 8 since I pause just slightly on a pull. After that start I'm watching the hate meter to see how fast I gain. My goal is to always be higher then the healer but below the tank.
    (0)

  10. #10
    Player
    Pantz's Avatar
    Join Date
    Apr 2014
    Posts
    198
    Character
    Ariele Whitestar
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Wadoka View Post
    I love all healers and DPS who are willing to sit back at the start of a battle, and let me get my Enmity rotations up and running.

    Give me 15 seconds at the opening of the fight, (light parties, anyway) where the rest of the party does exactly *nothing*, other than run to a good tactical position, and I know barring extreme bad luck or extreme poor play, we'll win.
    I laughed so hard reading this. You're a good joker!
    (0)