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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kitru View Post
    No, it's not. For Bray HM speed runs, the healer of preference is SCH explicitly because it provides stronger ST heals. The only reason that WHM was preferred for WP speed runs was because of Holy, which allowed them to assist in nuking down the packs faster; it had nothing to do with their healing.
    I know I'm getting off topic here, but I wanted to expand on this a bit more because I disagree with this point.

    I personally prefer running Mythflox SRs on WHM because I feel the WHM toolkit does it better than the SCH toolkit. Holy, when weaved correctly, provides a straight 10 seconds of stun time on every single mob, as well additional damage (further compounded if you have a BRD using Foe Requiem). When combined with Divine Seal + Convalescence + Regen + Medica II, you're looking at least 1,000+HP/tick, as well as Benediction in a pinch (save this for pull #1, don't need if for pull #2). Even without Foe Requiem (I believe the preferred group is WAR BLM BLM Healer), you're now helping down mobs faster thanks to Holy AND providing a straight 10 seconds of 100% mitigation while your HoTs are ticking.

    I am wondering how the SCHs toolkit excels past this, because I personally cannot see it and I would like to understand the "why". I've done the SR with both healers (though I admit that I have done it more with WHM than SCH) and would like to further my knowledge of the SCH SR tactics.
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    Last edited by Ghishlain; 05-23-2014 at 12:40 AM. Reason: character limit

  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ghishlain View Post
    I am wondering how the SCHs toolkit excels past this, because I personally cannot see it and I would like to understand the "why". I've done the SR with both healers (though I admit that I have done it more with WHM than SCH) and would like to further my knowledge of the SCH SR tactics.
    Adloq + Stoneskin for the pull on the run (tank is safer when they're positioning); Sacred Soil for reducing damage taken from the massive packs (because incoming damage is so high, it's stronger than Lustrate; plus, damage not taken is better than damage healed) as well as a lower CD on EfE (means you can use it for boss fights as well as trash); Shadow Flare and Miasma for damage (and reducing attack and movement speed); Succor is significantly more useful on the diver packs (I've seen clothies die before you even have the chance to get a heal off on them) than Medica II is and AoE healing is not high so WD is more than enough for those healing needs.

    Also, SCH has the option to swap out Eos for Selene without appreciably reducing their ST healing output. Especially for BLMs, Selene is going to increase kill speed (both boss and trash pack) by a noticeable amount.

    As to Holy compared SCH AoE contributions, Shadow Flare + Miasma 2 provide 390 pot (20 *2 + 10 * (10 + 25)) of damage every 30 seconds. If you spend 45 seconds on a trash pack, you're effectively getting the same damage from a SCH that you are from a WHM.

    The major value in SCH, however, is derived from the boss fights. SCH has superior ST damage and are capable of devoting all of their time in a boss fight to DPS because the fairy and Lustrate can take care of any healing required. Having a SCH on those boss fights is like having an extra DPS. WHM has to throw out heals on their own and has absolutely horrible ST damage besides.

    When combined with Divine Seal + Convalescence + Regen + Medica II, you're looking at least 1,000+HP/tick, as well as Benediction in a pinch (save this for pull #1, don't need if for pull #2).
    That's less than what Eos will provide with a Convalescence on her lonesome without Rouse (WHM = (150 + 50) * 1.3 * 1.3 = 338 cPot every 3 secs; Eos = (300) * 1.3 = 390 cPot every 3 secs). The value in Regen and Medica II is derived from their ability to affect multiple targets at once whereas Eos can only Embrace 1 target at a time. Any time you talk about what Regen + Medica will do for a single target, you're going to have to realize that Eos will provide more.
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