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  1. #71
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by LOLyYOUcryin View Post
    yeah exactly... nope. never again, generate less threat and more DPS? not sure if you are high or trolling.
    It's not a hard concept to understand. Generating enmity is currently a joke so why not give options for us to sacrifice our enmity generation and apply the resources towards other gains instead? Let us choose what is more important at each point in a fight.

    Do we need more threat? More mitigation? More damage? Because right now the answer to all three is RoH spam which is really sad... The closest we have towards options is if we need mp for flash spamming, and that is pre-determined before the pull even happens.

    Just want to take the mindless drone aspect for applying our combo's out of the system.
    (2)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  2. #72
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by LOLyYOUcryin View Post
    yeah exactly... nope. never again, generate less threat and more DPS? not sure if you are high or trolling.
    Actually, it's an interesting option, at least for off-tanking.
    Since our only full combo generate much enmity, when you don't want to tank, you'll have to only use Riot Blade combo sometime, resuslting in very poor damage.
    WAR can use two combo without gaining much threat, and these combo not only nuff him but also debuff the monster.

    Another option I've thought off, is giving a Cure potency increase to Sword Oath, so that PLD can be useful as a backup healer when he's not main tanking.

    In short, give us more options than spamming RoH combo and damage mitigations cooldowns...please.
    (2)

  3. #73
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Reynhart View Post
    In short, give us more options than spamming RoH combo and damage mitigations cooldowns...please.
    #stoneskin
    (1)

  4. #74
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ehayte View Post
    #stoneskin
    Right...RoH combo, damage mitigation cooldowns and damage mitigation global cooldowns. Much better
    (0)

  5. #75
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Reynhart View Post
    In short, give us more options than spamming RoH combo and damage mitigations cooldowns...please.
    I main as WAR but I've been playing on PLD a helluva lot lately working on my lion, and for the first few dozen runs, I was boring myself out of my mind by just spamming RoH. Eventually, I just decided to throw Shield Swipe onto my bar as an option to use when it proc'd just to break up the tedium. It's a marginal increase to DPS (210 pot compared to the 203.33 mean pot/GCD RoH does) and a significant decrease in TP consumption (costs 40 TP whereas RoH costs 63.33 on average), but, really, I just put it there to make playing PLD less boring.

    Just buffing Shield Swipe to be more powerful as an attack (put pot up to 230-240), more useful as an enmity tool (give it a 3x enmity mod), and providing it with a chance to proc after being hit by a magic attack (because it's completely worthless on magic exclusive enemies like Levi's head and t2 since you can't block magic) would go a long way towards making PLD more interesting to play. Providing some kind of proc to instantly reset one of the off-GCD attacks wouldn't be too bad either (though I can understand the difficulty given that CoS is at 50 and SW is a PLD ability; you wouldn't want to provide a proc for an ability that you've yet to get); given that Awareness is so monumentally worthless in almost everyone's eyes, changing Enhanced Awareness (gotten at 44) so that it provides a 20% chance when you're hit by any attack to reset CoS (and probably something else, like allowing you to use Shield Swipe as if you had blocked, so the effect would be written as something like "20% chance when hit by an attack to immediately allow you to use Shield Swipe and Circle of Scorn") would improve PLD damage, both ST and AoE (ST damage is still on the low side of what it should be compared to WAR, imo; AoE damage is a complete joke), provide some much needed complexity (which is still easy to comprehend; you're still just going to be using them whenever they're available; you're just making their availability less predictable), and finally make Awareness something other than a joke (which is dearly needs).

    They could quite easily make PLD the "proc" tank (RoH as your baseline but with a procs breaking up the monotony and predictability) while leaving WAR as the "lots of options" tank. PLD would still be "simpler" (and, in fact, if you played it as you do now, you wouldn't experience any loss in effectiveness), but it would definitely be more interesting.
    (2)

  6. #76
    Player
    LOLyYOUcryin's Avatar
    Join Date
    Sep 2013
    Posts
    47
    Character
    Enzo Leonhart
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Codek View Post
    It's not a hard concept to understand. Generating enmity is currently a joke so why not give options for us to sacrifice our enmity generation and apply the resources towards other gains instead? Let us choose what is more important at each point in a fight.

    Do we need more threat? More mitigation? More damage? Because right now the answer to all three is RoH spam which is really sad... The closest we have towards options is if we need mp for flash spamming, and that is pre-determined before the pull even happens.

    Just want to take the mindless drone aspect for applying our combo's out of the system.
    if you are not in danger of losing hate on pld to a geared dps who knows how to play then your dps suck. pld dose not need this for main tanking. MAYBE for off tanking. but if you wanna tank and do dps, just play war...
    (0)

  7. #77
    Player
    ariaandkia's Avatar
    Join Date
    Mar 2014
    Location
    ilydia is Gridania's Macro Queen
    Posts
    266
    Character
    Ilydia Infinitum
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    I haven't read too much of this thread, so sorry.

    But all I have to say is that I find it no harder to tank as a PLD than as a WAR. I often find it easier, as a matter of fact.

    And yes, I usually speedrun dungeons if I see that the party is well enough geared to do it. I rarely lose hate unless someone runs ahead of me.

    I can solo most bosses I've encountered as either. For bosses, sometimes it is easier as PLD and others it is easier as WAR.

    Example being Cutter's Cry.

    First boss I found that WAR is a bit easier due to having an aoe attack already (thus maximizing the bonus of bloodbath).
    Second boss, I found that PLD is a bit easier due to the dives.
    Third boss, I found that PLD is again easier. WAR isn't too bad though. DRG is ok, BRD is simple, MNK is a bit hard (well, less so hard and more so just a long fight), WHM is easy, SCH is easy, SMN is easy.

    I actually have a video of me soloing the boss for the last 4-5 minutes of the third boss as a WAR (I was without a healer for like 6 minutes).
    Uploaded the video: https://www.youtube.com/watch?v=xzOyluEnn9k

    ===

    I'm pure VIT on both, btw.
    (0)
    Last edited by ariaandkia; 06-04-2014 at 11:31 AM.
    The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
    I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
    I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen

  8. #78
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Granted, I'm not 50 on my pld yet, but so far, the only gripe I have is why PLD has to wait until level 40 to get their "tank stance", when WAR gets theirs at 30 (Shield Oath and Defiance, respectively)
    (0)

  9. #79
    Player
    Feylie's Avatar
    Join Date
    Mar 2014
    Posts
    57
    Character
    Fey Ukita
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kukurumei View Post
    Absolutely false. If anything War is the crappier one.

    In terms of content you have a 80/20 split of "need" for a PLD vs War. Aka. "we need a pld" vs " we want a war".
    ^

    (0)

  10. #80
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Was in a Bray HMSR for Sol the other day as they "accepted" me as PLD. Said we could run till their WAR was ready since that was their ideal setup. I said cool, whatevs, just needed one run to cap anyways. Heals asked me how I pulled it, and I said all the way to the log. Response was, "great here comes a wipe"...

    Well needless to say I showed them how a real PLD SR's Bray HM. No wipes, though some time was wasted due to BOTH mages aggroing the damn raptors on second pull. When all was said and done, even with the raptor adds, we were done in less than 10 mins for the full run. Could have been faster but still good.

    When we exited, leader said, ready to go again?, told our WAR we don't need him. This run was faster than the one we have with him.

    I politely declined as I just needed the one run for cap and well, they were kinda douchy in the beginning with the whole "I guess we can let you come, your not what we want but we will take you" attitude.

    I was there to take many punchies to the face, and stand tall. I did my job. People need to get over WAR vs. PLD. We are two different tanks, with totally different approaches.

    PLD to me isn't underwhelming, we are powerful tanks. I do think though that we could use some more "Flash in the pan" in terms of skills and / or combos.

    Guess we just have to wait for things to come.

    Just my 2g

    Syn
    (0)
    Last edited by Synestr; 06-05-2014 at 02:46 PM.

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