Results 1 to 10 of 101

Hybrid View

  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by LOLyYOUcryin View Post
    yeah exactly... nope. never again, generate less threat and more DPS? not sure if you are high or trolling.
    Actually, it's an interesting option, at least for off-tanking.
    Since our only full combo generate much enmity, when you don't want to tank, you'll have to only use Riot Blade combo sometime, resuslting in very poor damage.
    WAR can use two combo without gaining much threat, and these combo not only nuff him but also debuff the monster.

    Another option I've thought off, is giving a Cure potency increase to Sword Oath, so that PLD can be useful as a backup healer when he's not main tanking.

    In short, give us more options than spamming RoH combo and damage mitigations cooldowns...please.
    (2)

  2. #2
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Reynhart View Post
    In short, give us more options than spamming RoH combo and damage mitigations cooldowns...please.
    #stoneskin
    (1)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ehayte View Post
    #stoneskin
    Right...RoH combo, damage mitigation cooldowns and damage mitigation global cooldowns. Much better
    (0)

  4. #4
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Reynhart View Post
    In short, give us more options than spamming RoH combo and damage mitigations cooldowns...please.
    I main as WAR but I've been playing on PLD a helluva lot lately working on my lion, and for the first few dozen runs, I was boring myself out of my mind by just spamming RoH. Eventually, I just decided to throw Shield Swipe onto my bar as an option to use when it proc'd just to break up the tedium. It's a marginal increase to DPS (210 pot compared to the 203.33 mean pot/GCD RoH does) and a significant decrease in TP consumption (costs 40 TP whereas RoH costs 63.33 on average), but, really, I just put it there to make playing PLD less boring.

    Just buffing Shield Swipe to be more powerful as an attack (put pot up to 230-240), more useful as an enmity tool (give it a 3x enmity mod), and providing it with a chance to proc after being hit by a magic attack (because it's completely worthless on magic exclusive enemies like Levi's head and t2 since you can't block magic) would go a long way towards making PLD more interesting to play. Providing some kind of proc to instantly reset one of the off-GCD attacks wouldn't be too bad either (though I can understand the difficulty given that CoS is at 50 and SW is a PLD ability; you wouldn't want to provide a proc for an ability that you've yet to get); given that Awareness is so monumentally worthless in almost everyone's eyes, changing Enhanced Awareness (gotten at 44) so that it provides a 20% chance when you're hit by any attack to reset CoS (and probably something else, like allowing you to use Shield Swipe as if you had blocked, so the effect would be written as something like "20% chance when hit by an attack to immediately allow you to use Shield Swipe and Circle of Scorn") would improve PLD damage, both ST and AoE (ST damage is still on the low side of what it should be compared to WAR, imo; AoE damage is a complete joke), provide some much needed complexity (which is still easy to comprehend; you're still just going to be using them whenever they're available; you're just making their availability less predictable), and finally make Awareness something other than a joke (which is dearly needs).

    They could quite easily make PLD the "proc" tank (RoH as your baseline but with a procs breaking up the monotony and predictability) while leaving WAR as the "lots of options" tank. PLD would still be "simpler" (and, in fact, if you played it as you do now, you wouldn't experience any loss in effectiveness), but it would definitely be more interesting.
    (2)