Results 1 to 10 of 597

Hybrid View

  1. #1
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Giantbane View Post
    See, it's very tempting. So easy to separate the people who are skilled from those who might be skilled.

    It will be disappointing if too many of the groups at the beginning of 2.3 (arguably the best time to run it while everyone's learning) start to adopt this practice

    Raiders pay the same monthly fees, no? And this isn't entitlement?
    They pay the same, but they put more effort and "work" into it. Yes, I used the word work. It wasn't the players who decided games should reward you more if you do more difficult content, it was game creators.

    You pay the same, that doesn't mean you get the same without the same effort. Paying just gives you the same opportunities.
    (6)

  2. #2
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ispano View Post
    They pay the same, but they put more effort and "work" into it. Yes, I used the word work. It wasn't the players who decided games should reward you more if you do more difficult content, it was game creators.

    You pay the same, that doesn't mean you get the same without the same effort. Paying just gives you the same opportunities.
    It is my understanding that the developers changed "the best gear available to everyone" to "the best gear in coil" solely because they wanted more people to attempt coil.

    I'm curious what they would do if they didn't see a significant increase in the number of people doing coil.
    (4)

  3. #3
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Giantbane View Post
    It is my understanding that the developers changed "the best gear available to everyone" to "the best gear in coil" solely because they wanted more people to attempt coil.

    I'm curious what they would do if they didn't see a significant increase in the number of people doing coil.
    What just about every MMO does, nerf it or find ways to tone it down and make it more mainstream and accessible. People already complain about DF + Echo yet there's no other alternative that will get the rest of the community to try and tolerate difficulty content like some Primals and Coil that is not fun at all to do. Which is a shame because there's way to get people to attempt coil but those methods are long forgotten it seems.
    (1)

  4. #4
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Gormogon View Post
    What just about every MMO does, nerf it or find ways to tone it down and make it more mainstream and accessible. People already complain about DF + Echo yet there's no other alternative that will get the rest of the community to try and tolerate difficulty content like some Primals and Coil that is not fun at all to do. Which is a shame because there's way to get people to attempt coil but those methods are long forgotten it seems.
    speak for yourself, you dont represent the community.

    Quote Originally Posted by Giantbane View Post
    It is my understanding that the developers changed "the best gear available to everyone" to "the best gear in coil" solely because they wanted more people to attempt coil.

    I'm curious what they would do if they didn't see a significant increase in the number of people doing coil.
    thats where CT2 comes in to provide the much needed diversity. But ultimately coil will be the final destination for the best gear and people that cared about progression will always do it. This design flow has always been communicated from the start of 2.0 so I don't understand why people are complaining now. It will obviously change when a new expansion comes out.
    (0)
    Last edited by Dano; 05-20-2014 at 02:22 PM.

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Giantbane View Post
    It is my understanding that the developers changed "the best gear available to everyone" to "the best gear in coil" solely because they wanted more people to attempt coil.

    I'm curious what they would do if they didn't see a significant increase in the number of people doing coil.
    Changing it back isn't likely. Because while he did say they want more people doing coil, I doubt that's the sole reason. They mentioned more than just that in a live letter, along the lines of it being a mistake the way they did it.
    (0)

  6. #6
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by ispano View Post
    Changing it back isn't likely. Because while he did say they want more people doing coil, I doubt that's the sole reason. They mentioned more than just that in a live letter, along the lines of it being a mistake the way they did it.
    There used to be threads on how doing coils was pointless basically when the gear levels were the same, unless you were going for best in slot and in all honestly while it does make a difference it was not incredibly significant for the most and being mainly visible only on DPS.

    Now they decided to go with this and there's an uproar about it, even thought for the looks of it, is ofc people that hasn't been able to beat turn 6 at least from what it seems.
    (0)
    Last edited by Evtrai; 05-21-2014 at 12:23 AM.

  7. #7
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ispano View Post
    Changing it back isn't likely. Because while he did say they want more people doing coil, I doubt that's the sole reason. They mentioned more than just that in a live letter, along the lines of it being a mistake the way they did it.
    I hadn't seen that. Well, there was the bit about the i90 weapon dropping off of twin which WAS a mistake (since there was almost no reason you wouldn't already have your relic by that point). But for the rest of it, it would be nice to know what was said. Don't suppose you have the original reference handy?

    Quote Originally Posted by Dano View Post
    thats where CT2 comes in to provide the much needed diversity. But ultimately coil will be the final destination for the best gear and people that cared about progression will always do it. This design flow has always been communicated from the start of 2.0 so I don't understand why people are complaining now. It will obviously change when a new expansion comes out.
    Not exactly. They *did* say it was meant to be dungeons -> CT -> coil, but then they screwed that up by withholding CT at release. Then CT became all about glamors and alts, but there's no telling whether they'll maintain that with CT2 or what.

    They also said in 2.0 they wanted to have 2 paths to the best gear. Coil, and for those who don't choose to do coil, myth tomes. Myth tomes being the slower option, especially when you only got 300 myth per week, so each piece was 2-3 weeks. They've obviously gone a different route with 2.2, so there's some discussion as to the effects of that.

    Quote Originally Posted by Evtrai View Post
    There used to be threads on how doing coils was pointless basically when the gear levels were the same, unless you were going for best in slot and in all honestly while it does make a difference it was not incredibly significant for the most and being mainly visible only on DPS.
    This would be the drawback to allowing players to get a full set of relatively equal gear outside of coil. Especially if you had access to the main pieces (weapon, chest, legs) as quick or faster than your average coil raider would.

    Now they decided to go with this and there's an uproar about it, even thought for the looks of it, is ofc people that hasn't been able to beat turn 6 at least from what it seems.
    Which is funny, because the guy that started the thread is wearing a couple pieces of high allagan gear. But you know, assumptions and stuff...
    (3)

  8. #8
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Evtrai View Post
    There used to be threads on how doing coils was pointless basically when the gear levels were the same, unless you were going for best in slot and in all honestly while it does make a difference it was not incredibly significant for the most and being mainly visible only on DPS.

    Now they decided to go with this and there's an uproar about it, even thought for the looks of it, is ofc people that hasn't been able to beat turn 6 at least from what it seems.
    Taking a polarized approach is usually always counter productive since it avoids the issue completely.


    Quote Originally Posted by Giantbane View Post
    Not exactly. They *did* say it was meant to be dungeons -> CT -> coil, but then they screwed that up by withholding CT at release. Then CT became all about glamors and alts, but there's no telling whether they'll maintain that with CT2 or what.

    They also said in 2.0 they wanted to have 2 paths to the best gear. Coil, and for those who don't choose to do coil, myth tomes. Myth tomes being the slower option, especially when you only got 300 myth per week, so each piece was 2-3 weeks. They've obviously gone a different route with 2.2, so there's some discussion as to the effects of that.

    This would be the drawback to allowing players to get a full set of relatively equal gear outside of coil. Especially if you had access to the main pieces (weapon, chest, legs) as quick or faster than your average coil raider would.

    Which is funny, because the guy that started the thread is wearing a couple pieces of high allagan gear. But you know, assumptions and stuff...
    Pretty much all of this.

    Feels like E3 is effecting FFXIV more than the PS4 development. Since 2.0 - 2.2 felt more balanced than 2.2 - 2.3.
    (0)

Tags for this Thread