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Thread: FFXIV MMO?

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  1. #1
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    This is not XI
    (7)

  2. #2
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    Zenaku's Avatar
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    Mar 2011
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    Zenaku Yamada
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    Quote Originally Posted by PrettyPrincess View Post
    This is not XI
    This may not be XI but guess what it's final fantasy not WoW or Rift or Aion this should not be base of solo and copy WoW. SE said they want final fantasy xiv to make a new game where players who play wow can get something new.

    Why so bad about party play? and fighting mobs outside? people go on saying you fight the same mob over and over again who said that? i play from 10-75 in ffxi fighting new type of mobs every few level and people say ya but then you fight them again with diff color i guess people forgot that in real life you may see the same thing but diff color / type of look.

    i just don't understand people even wow is not this casual at least in wow i play with 4 other players level up doing dungeon.
    (10)
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  3. #3
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    Irana's Avatar
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    Index Labyrinthya
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    Midgardsormr
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    Quote Originally Posted by PrettyPrincess View Post
    This is not XI
    sadly obviously
    (6)

  4. #4
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    XI... the Final Fantasy game that came nowhere near to matching the others in terms of gameplay. I can't say that XIV isn't following in its footsteps.

    Given the production costs of XIV (and we can only guess, but given the amount of detail required by their graphical standards as well as the ongoing core revisions to be implemented, it must be immense by most comparisons), do you seriously think that the small sliver of the MMO community that XI exclusively catered to can support the full weight of this game in addition to generating quality content that can actually compete in a constantly-innovating market? /rosetintedglasses off

    XI was one of the first major MMOs and the last of the nascent EQ-era. It carries the weight of a Final Fantasy title and the weight of poorly-veiled grinding as its system of progression. This is the reason why the only people returning to XI are disgruntled XIV players or people who played through the first 20 levels of WoW and were disappointed that it wasn't "difficult".

    Meanwhile, every MMO that has come out after WoW has always found difficult competition in retaining initial populations because they have to compete with WoW in terms of both content and solid gameplay. XIV will have to do the same, and I don't think throwing a blatant grind on leveling will fix any of the game's current problems whatsoever (also, soloing takes an incomparably longer time to level in this game than party leve-linking... but changing any of those won't solve the mess that XIV's end-game content is in).

    TL;DR - XIV shouldn't try to "kill WoW", but should instead compete with WoW's upcoming competition through innovations in gameplay and content (not by relapsing into pure grinding).
    (0)