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  1. #1
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kitru View Post
    You must not run with any *good* WARs. I'm perfectly capable of doing everything you listed there and, barring strats that absolutely *require* HG (and very few strats *require* HG; they simply do well with it), I generally do them *better* than PLDs. WAR is all about using the tools you've got actively whereas PLD is more about holding on to them until they're absolutely required. The only time you're going to see a WAR get outperformed by a PLD is when that WAR is an idiot who tries to play it like it's a PLD (e.g. "ration Vengeance to a nearly HG level"; it's on a 2 min CD so that's just dumb).
    And a better pld wil beat you. End game is about burst damage. It's not whether you're vengence 1k attacks or 4k attack or even 5k attacks. It's when you get that "one shot" attack that wipes pt.

    And yes ration your vengeance where necessary because you need it when you need it, No "I got nothing". A pld can say "I've got nothing" HG. A war can not say "I have nothing". There are loads of times you will need that vengeance during the fight. If the fight goes faster or slower and your vengeance is not up, well that sucks.

    In most hard content there are "critical times your vengeance should be up" they are very usually also the time "a HG should be up".
    (0)
    Last edited by kukurumei; 05-17-2014 at 06:13 AM.

  2. #2
    Player
    Kitru's Avatar
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    Sep 2013
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    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by kukurumei View Post
    And a better pld wil beat you. End game is about burst damage.
    If you want to talk burst damage, there's but one thing that needs to be said: Inner Beast. End of discussion.
    (1)

  3. #3
    Player
    kukurumei's Avatar
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    Mar 2011
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    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kitru View Post
    If you want to talk burst damage, there's but one thing that needs to be said: Inner Beast. End of discussion.
    IB is bread and butter. your point? That's nothing compared to pld side.

    foresight is foresight
    IB = rampart
    vengeance < sentinel
    nothing - HG

    When the critical moments in the fight comes, a PLD has all those on rotation and the HG (not to mention self stoneskin if it's not a threat race) .A war doesn't have that luxury, Best a war can do is IB + vengeance (sub standard to a HG) but that's all we have. It must be up.
    (0)
    Last edited by kukurumei; 05-17-2014 at 06:28 AM.

  4. #4
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by kukurumei View Post
    foresight is foresight
    IB = rampart
    vengeance < sentinel
    nothing - HG
    So where are ToB and Holmgang? If you're going to talk about burst damage mitigation, you need to actually include everything that applies.

    IB is going to be up for *every single burst event*. Rampart is not, no matter how good you are. For WAR v. PLD, you have to compare IB + (insert CD) against whatever CD PLD is going to be using.

    IB + Foresight > Foresight
    IB + 20% Conv > 30% Conv
    IB + Vengeance > Sentinel (and Vengeance is available every 3 minutes instead of 3 and lasts 5 seconds longer)
    IB + ToB > Rampart (same DR, but ToB gives you an extra 20% hp)
    Holmgang < HG

    There are 2 cases where a PLD beats a WAR for burst damage survival: when you have to use your uber-CD or you're layering multiple CDs on top of each other (which only applies to certain combinations). At most, you'll have the HG once per fight, and, if you have to layer multiple CDs on top of each other, you're making it so that you can't survive something later on, which is going to hurt your burst mitigation.
    (1)