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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the trouble of t5 fight is not that it's hard... but the dive and twister that simply invisible. let's be honest it's impossible to know where twin will move while the dive, people avoid it by forcing her to move in a place they can't be touched if they move right before she hit. and twister it's... yolo i move and hope not be the one with the twister. (and that i haven't move too far away)

    this two mechanic are the main hurddle of this fight. they are clearly an artificial way to increase the difficulty of this fight.
    if they had used some mechnic like the last boss of stone vigil when he simply breath one one area for the dive
    and some sort of red circle for indicate the eyes of the twister for survive... people will have complain that it was too easy.

    the fight is not hard, but two mechanic make it a pain!
    i know is not the subject but for me a very good fight is ultima hm, this fight is thrilling and very nice. T5? a pain, nothing great about it. 2-3 thing to know per phase and a lot of phase... that all. it don't make it hard or unmanageable... nor even thrilling or fun! i prefer instense and short fight than long and over complicated fight with multiple phase for make it look hard.
    (7)

  2. #2
    Player
    Okazaki's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    65
    Character
    Okazaki Masamune
    World
    Hyperion
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by silentwindfr View Post
    ... but the dive and twister that simply invisible. let's be honest it's impossible to know where twin will move while the dive...
    .
    The key in this fight and any other coil fight afterwards, is preperation. No you will not know who she will dive bomb on until she does it, but you eliminate the random part of it by having everyone stack, which is why that ditch is a popular location. The twisters as well, its all about preperation, when you see the cast bar for twister, everyone should be moving in a circle until the twisters pop.

    Turn 5 is not such a difficult fight that most make it out to be, and to be honest it is a good way of locking the people who have not learned to fend for themselves, because the second coil has ALOT of that.
    (3)

  3. #3
    Player
    Atkinsj7's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    62
    Character
    Airi Elvellonwer
    World
    Siren
    Main Class
    Arcanist Lv 61
    only way to handle twisters is to focus target twintania and when u see twister cast move in a cycle dont back track. as for divebombs its not invisble theres a green target which targets someone best way to handle divebombs is to be at the bottom of the pit and stack tight together make sure not hit wall when the green target pop move foward and back its a simple mechanic make sure to have someone call out twisters
    (0)