Quote Originally Posted by darkstarpoet1 View Post
no we would rather them let us fight them and if we could defeat them make it worthwhile for testing your limits of the party. we know they will be raising cap eventually. wouldn't it make their jobs easier to allow us to fight what's in the game and add areas with tougher mobs down the line when they actually get ready to increase the cap?

having mobs in the game you can fight and beat NOW is not logical to say we know you can beat them, but we don't care. we'll wait to allow you to beat them until after we make you even stronger. this takes away from the whole idea that they want to add challenge to the game.
I'd rather they give the mobs drops that are sought after kinda like gold dust from those rank 99 goblins. That will give people a reason to hunt them while still balancing SP sessions around the +10. It will also keep certain materials rare and stop the market being flooded with them. Battle classes would then have a bigger role in the economy.