When did I say what you quoted? None of my posts have been edited.I knew what you meant, I just wanted to use the opportunity to raise the point that even if we wanted to kill higher rank stuff "for kicks" we're actually penalized for doing so in our SP/hr.
Also, I can't reconcile BloodLotus's posts with... himself:
If you want a more interesting grinding experience, then why wouldn't you want more stimulating fights?
I wanna fight ogre's so I did. I had a blast. That's a pretty good reason for me.Its not fun just beating up the same mobs day in day out in order to get the best SP gain, i wanna fight orge's but there is absolute no point, it reduces your SP gain so you could go fight one for shits n giggles, but no one will EXP on them, so i have to go back to the same old stuff.
There's absolutely no point to killing rainbow basilisks either... oh wait.
Taken out of context from a different thread.
Yes we all would like a more interesting grind experience. But raising the cap wouldn't have as much effect than making the fights themselves more interesting.
Great you fought it, but did you spend hours SPing on them? No.
I killed an orge, was all good, killed a few on travels, but when it comes to SP Gaining the party will choose the best place, its why everyone in XI would fight over bird camps because they were THE BEST and MOST OPTIMAL places. And XIV has gone through the same route by having a select few mobs being the best and most optimal places because everything else is capped.
Starting to Think that SE are becoming lazy how hard is to fix this issue? what else is there to do? you want me to solo leves and quest for SP like wow? no thanks i don't want to i want to play with others and kill mobs. It's a MMO allow us to make party for the love of god.
The sp for mobs was not so bad in Beta why can't you do that now? like really what the big deal here? even in beta1 i got 1-15 in 5hours but at least that was more fun then getting 1-19 within 1 guild leve reset with 2 links -.-
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Right now the best and most optimal place to sp is on leves.Great you fought it, but did you spend hours SPing on them? No.
I killed an orge, was all good, killed a few on travels, but when it comes to SP Gaining the party will choose the best place, its why everyone in XI would fight over bird camps because they were THE BEST and MOST OPTIMAL places. And XIV has gone through the same route by having a select few mobs being the best and most optimal places because everything else is capped.
Edit: How important will this be when all your classes are 50?
Bayohne didn't post saying "don't worry guys, mobs 10 ranks above you will be exciting and challenging to fight even in a party!" or we wouldn't be having this discussion. They've made no hints at all about making enemies more difficult for their rank. We want to grind on more difficult enemies and since they haven't said enemies would be harder for their rank, the only other option is increasing the cap. You posted saying you wanted a more interesting GRIND experience, and that's all we're asking for so I don't know why you don't understand where we're coming from.
EXACTLY, so how are you not getting it? We are forced down a route, if you say to your ls "Lets go level", it immediately goes to Leves and if you dont do leves you end up on raptors or something else. It used to be gobs until they nerfed that.
And now leves getting nerfed we are spread out across 3 very bad levelling systems: dungeons/quests/leves.
You should be rewarded for skilfully fighting difficult things.
When coblyns got nerfed people moved to raptors.
Did that improve your grinding experience?
I don't see how changing what mobs you're grinding on will help in the long run. You'll still be unhappy "killing the same mobs over and over"
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