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  1. #31
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Suellen View Post
    blip
    I'm not very good at putting my thoughts in to words. Tried to phrase something similar in an earlier post but you did it a lot better. Completely agree with this
    (0)

  2. #32
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kiara1 View Post
    I did and if the developers wanted it to be easier to catch up with ones friends then they could just remove the content instead of making the content supereasy. Cause I don't really see the point in having supereasy content at end game.
    Only until the first expansion pack. Then it is midcontent with level-sync and your level 60 ilevel 200 gear get synched down
    (0)

  3. #33
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Cyrus-Wallace View Post



    If you get the Echo during ex battles, it's because you're wiping. So, the time invested to stack a nice amount of Echo means that they're not ready of that content or they make a lot of mistakes. That means that the content is somewhat challenging.
    I apologize if I misunderstand what you're saying - but are you saying that if you die enough to see the echo that the content should be nerfed because it's too difficult? I completely disagree. A boss should kill your party on your first try. If it doesn't - then the boss is too easy. Part of the fun of a game is to learn from your mistakes and get better. I agree that there are many bosses that are too difficulty that players won't ever complete them. Those I can see the justification for a nerf down the line. But simply dying to a boss and getting the echo should not indicate that the nerf belongs. Many players want to figure out how to beat the boss without assistance.
    (0)

  4. #34
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Amberion View Post
    It's not just the echo buff. The coil has had various things nerfed. No matter how much you click away the buff, it will not make it like how it was.
    Other than the twister nerf that was a godsend to more FCs then one that occurred within the first few months, the only thing I recall being nerfed since it has been DFable was the paralysis from ADSs. What has nerfed Coil 1 the most is the significantly better gear people can now walk into it with in conjunction with the echo.
    (1)

  5. #35
    Player
    Hollow_Tears's Avatar
    Join Date
    Aug 2013
    Posts
    259
    Character
    Loki Ragnarok
    World
    Lamia
    Main Class
    Archer Lv 60
    I'm a casual player and I have been with groups of people that still wipe even with content nerfs/buffs and high ilvl, So I for one am thankful for these nerfs/buffs as all that matters to me is being abel to experience and clear it even if I don't go back to it.
    (4)

  6. #36
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Foo01 View Post
    There you have it. The three month time is your challenge. It is plenty challenging because you do NOT feel you have enough time. There is nothing wrong with content being more accessible. We don't need elitist lording it over all the other players.
    So basically you're telling me that I'm an elitist because I think that I-level 110 gear does not belong in level 50 hard mode / expert dungeons, chimera, hydra, crystal tower, HM primals battles? These are battles that were tuned to be "fun" and not difficult to begin with (with the possible exception of Titan HM). The more nerfs that are added and the greater the i-level cap rises, the less fun these particular content activities become and the longer brand new players / casual players have to sludge through to get to fun challenging content.
    (2)

  7. #37
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MasamuneBranford View Post
    So basically you're telling me that I'm an elitist because I think that I-level 110 gear does not belong in level 50 hard mode / expert dungeons, chimera, hydra, crystal tower, HM primals battles? These are battles that were tuned to be "fun" and not difficult to begin with (with the possible exception of Titan HM). The more nerfs that are added and the greater the i-level cap rises, the less fun these particular content activities become and the longer brand new players / casual players have to sludge through to get to fun challenging content.
    They have also given us alternate ways to catch up and will likely continue doing so. The nerfs allow catching up at a reasonable rate to access current challenging content. It's an MMO so you will need to invest some time in the game if you have fallen behind.. Plain and simple.
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  8. #38
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Hollow_Tears View Post
    I'm a casual player and I have been with groups of people that still wipe even with content nerfs/buffs and high ilvl, So I for one am thankful for these nerfs/buffs as all that matters to me is being abel to experience and clear it even if I don't go back to it.
    You use the word "still" before wipe as it is surprising. Then you say that all that matters to you is being able to clear the content. If majority of players are like you - then I give up. Not that there's anything wrong with it - but jeeze - what happened to working for reward? I'm optimistic that most players still want challenge in their game and care more about a game than seeing everything cleared.
    (0)

  9. #39
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by MasamuneBranford View Post
    So basically you're telling me that I'm an elitist because I think that I-level 110 gear does not belong in level 50 hard mode / expert dungeons, chimera, hydra, crystal tower, HM primals battles? These are battles that were tuned to be "fun" and not difficult to begin with (with the possible exception of Titan HM). The more nerfs that are added and the greater the i-level cap rises, the less fun these particular content activities become and the longer brand new players / casual players have to sludge through to get to fun challenging content.
    Less fun for the better geared you mean? Even when they were released the difficulty and fun were in question for those that already over-geared it. The longer the game goes on the more catch-ups that will be introduced to where a fresh 50 wont even have to sludge through those dungeons etc. Most early end game dungeons like WP and AK already serve very little purpose for fresh AF players
    (0)

  10. #40
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    It's basically to allow you to catch up faster as well as to compensate for the fact that significantly fewer players will be running old content (especially the players that are experienced and skilled since they're doing the new content). It might be a little soon to do it, but the timing doesn't bother me. Eventually there will be loads of things to do between attaining level 50 and reaching any current endgame areas. Not having any buff (or nerf) in place would draw out the content for a lot longer when really at that phase players will be completing this content simply to get past it, not farming it for good gear (since it won't drop anything that's considered good anymore). Maybe they should have waited for the EX fights to be 6 months old like Coil instead of 3, but it seems fine to me.
    (2)

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