Quote Originally Posted by Velo_Vandore View Post
True dat! And even better with an incentive to hit both options rather than just no cut-scenes only. The incentive shouldn't be progress based like tomes though, becuase you'll get people abusing it, but instead based on status or vanity.
Sounds like a good idea to group like-minded people, but my problem is, that I like to help newbies, but not necessarily by waiting through cutscenes (though I never would demand them to skip). Like I wrote before, I think playing the opening cutscene when you register for a duty, then have no cutscenes, but more immersive story telling in game during the run, and then have a final cutscene where it doesn't matter might be a better solution.