Quote Originally Posted by Sibyll View Post
As for Holmgang I've always juggled around the idea that maybe the Warrior could get healed for some percentage of the damage received during the duration of the effect at the end of Holmgang. I'm not sure if this would be at all balanced, but I'd think that receiving a heal based on damage taken during it's effect would be a bit more comparable to being completely invulnerable and it'd make the skill a little easier to use. I agree the first step to improving Holmgang is to split it into two skills. As of right now, I rarely use this skill.
Not that they need the hate generation, but what if a heal taken from holmgang resulted in increased enmity or something to that effect? Wouldn't have to be big, but could give us a reason to use it in normal dungeons where oh shit times shouldn't be happening anyways.

I honestly don't think I've ever used it intentionally as of yet.