I wish SE would stop wasting time on PvP and think up better ideas for the rest of the game.
I wish SE would stop wasting time on PvP and think up better ideas for the rest of the game.
Why do you think 4000 wins (7000-8000 matches, if the matchmaking works correctly) is a reasonable amount?
I can't think of another pve-focused game that asks as much time to get to the highest level in pvp.
Even in vanilla wow the grind to rank 16 was less ridiculous.
I don't understand why mods/devs let people debate whether or not something is exploitable. Why not just take the 3 minutes to answer it ;x
Mew!
Noped out of pvp when my friend's queue passed 100 minutes with no match. I'm hoping that SE makes the PVP progression more reasonable or they just let people wintrade their way.
PvP is awful so I don't blame them.
PvP should never give any items. That just brings in non-pvp people to pvp and you get more players but who couldn't care less about putting effort into it.
Just a top 100 ranking or something so pvpers can show how good they are, because that is the only thing a pvper needs, and something everyone who doesn't play pvp couldn't care less about.
I really can't imagine 4000 more matches of the same recycled shiz over and over just to get to rank 30 to 40. I'm only 18 right now and it's already getting repetitive as hell. I only want rank 40 for the armor.
Hopefully when frontlines comes out they'll use the same morale system and you can earn wolfmarks from that and rank up so that at least you can get variety...
If you think team work is exploiting a system of any kind, I dont think the multiplayer environment is going to go that far for you.... there is a reason the pvp is 2 teams, this isnt a free for all....Because you're stacking the odds in your favour vs. those who are solo queuing 'as intended'. Except in this case, where you could be win trading, you've just screwed a group of randoms that followed the way you think it should be played. You can't pick and chose. If win-trading is an exploit, then anyone who is not solo queuing and making 3 ppl premades to give themselves a distinct advantage are also cheating.'
As for the whole prestige argument, you could quite conceivably lose your way to rank 40. Guess you should ban bads too...
Do you realize that people who are doing 8000 tradewins to rank up just to glamour the pvp armor over their pve set will feel like they've wasted countless hours of gameplay when the next patch comes up with a newer, shinier armor they'll want to glamour?
Let them do it and then /point / laugh.
On a moral level, I think it is disgusting and the XIV team should have zero tolerance for it. The entire idea of PvP is establishing a competitive environment between players, take that out and it's wholly pointless.
But on an enjoyment level, I won't lie, I can understand why people do it. The gear is cool, but the PvP itself is woefully terrible. Even if the queue times were miraculously instant, it's 4v4 in the same tiny arena, with the healers roleplaying as NASCARs, valiantly turning left as hard as they can, while at least one person chases them to Benny Hill music. It was hilarious at first, that this is Naoki "I loved Dark Age of Camelot" Yoshida's vision for PvP, but I feel like the joke has gone slightly stale so many months later. Many people loathed FFXI's Ballista, but I'll be damned if it was not infinitely superior to what we currently have in XIV.
Perhaps if they made something actually playable, there would be less people scumming the rank grind, although I am not naive enough to say they all would stop.
Last edited by Nanaya; 05-12-2014 at 02:00 PM.
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