Neither is good, which is better is also another irrelevant argument. Just because one thing is worse than another, does not make either of them good.
Can we just stop trying to justify laziness?



FFXI;
Show up on any Job/Sub combo for lv30/40/50/Max cap PVP.
Everyone goes and signs up and participated and had PVP that had objectives. Ranks were based on kills, scoring, and how you measure up to your contemporary's performance. Jobs had "Chevrons" you won for being the best at your role and when people examined you during PVP it showed your Chevron count so people knew who was going to require a hell-of-a-lot more strategy to take down so you could get your team gatebreak to score.
(Oh hey Ballista I missed you)
Enjoyed it? Join a LS - build a team.
Here;
PVP in FFXIV = I sat here and either won a lot, lost a lot, or traded a lot and this shiny gear proves I spent time doing it.
Rank 40 doesn't mean you're the bees-knees. Shiny gear doesn't tell me if you're a strategist and able adapt during combat.
It's meaningless. It's the least interesting and most backward concept of PVP prowess that could ever exist.
PVP should never be about grinding up a rank and out gearing your opponent; but that is what Square Enix has implemented.
That's why people trade wins.
Crying about trading is being blind to the actual problem.
The actual problem is the design and structure of the PVP itself.
It needs to change, and until they change it I have no issues with anyone bold enough to say "screw this stupid bulls#$%" and doing it their own way.
the forum pvp is way better than any pvp in this game. /thread
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The arguments in this thread just seem really baseless. For or against win trading, can they truly punish those who actually did win trade? At this point I only do the weekly things for PVP in the challenge log, but that takes longer to queue for than a dps in a low level sungeon, it's insane. What's not to say that SE does deem this "illegal", how would they know who differentiated between a friendly, fun wintrade vs. grinding wintrade. I know PVP linkshells, and am sure they do 4v4s all the time. The only real way I could see the devs justifiably banning these people is to look at the time in matches. Just my two cents, are we supposed to ban those people pvping for fun? Trying to make quick levels out of the dreadful system too?



So the right thing to do is let people cheat while all the people who spend days grinding basically get screwed?The arguments in this thread just seem really baseless. For or against win trading, can they truly punish those who actually did win trade? At this point I only do the weekly things for PVP in the challenge log, but that takes longer to queue for than a dps in a low level sungeon, it's insane. What's not to say that SE does deem this "illegal", how would they know who differentiated between a friendly, fun wintrade vs. grinding wintrade. I know PVP linkshells, and am sure they do 4v4s all the time. The only real way I could see the devs justifiably banning these people is to look at the time in matches. Just my two cents, are we supposed to ban those people pvping for fun? Trying to make quick levels out of the dreadful system too?
Isn't that just telling everyone in the game "when you find an exploit, use it as fast as possible" ?
Mew!
azur its a grind either way,1 waits for que times, the other dont. To skip the que time and keep your honor, get 2 groups of 4 and do srs fights non stop 16 hrs a day. had a buddy the 3rd wk of 2.2 have a 186 min wait as a tank in solo que, thats not pvp thats waiting in an amusement park line during a summer vacation every match.
Last edited by sairaus; 05-16-2014 at 08:39 AM.
This community is really funny. PvP trading (don't care for PvP at all, and never will) is considered immoral, but using essentially a cheat code to beat content (ala. echo buff) is fine.
In both instances you're not truly earning the outcome.
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