Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 56
  1. #41
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    And so OP sits, waiting, thinking his poll will actually do something. Like actually have SE totally change the game? This could totally work. [/sarcasm]
    (1)

  2. #42
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    After watching the Duty Commence with the NA Reps, I've come to realize that half the stuff that gets posted doesn't even matter. I think the Reps will only translate and tell the DEVs what they like. So polls like this don't matter.
    (0)

  3. #43
    Player
    Skeezix's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    92
    Character
    Buck Melanoma
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Fates are fine. Funneling content through them is not. Quit the game op.
    (0)
    @skeezixdilemma

  4. #44
    Player
    Shref's Avatar
    Join Date
    Nov 2013
    Posts
    69
    Character
    Shref Master
    World
    Balmung
    Main Class
    Marauder Lv 50
    i'm fine with them, as long as they aren't 3 hour spawn times like some of the animus ones were. that said, i feel they need to be redesigned to make them more interesting to complete. not just zerging an enemy. on the bosses, require some form of mechanics maybe?
    (1)

  5. #45
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    The biggest issue with FATE is less concept and more execution. Where are the carriages carrying crystals that always get robbed by beastmen? How about the raids on town for people to temper?

    More complex fights would also help. Take the concept of trial fights like Ifrit and translate those into a FATE fight. The would make people more happy about doing them.
    (2)
    Last edited by Dyvid; 05-11-2014 at 11:29 PM.

  6. #46
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Shref View Post
    i'm fine with them, as long as they aren't 3 hour spawn times like some of the animus ones were. that said, i feel they need to be redesigned to make them more interesting to complete. not just zerging an enemy. on the bosses, require some form of mechanics maybe?
    This is a great idea, Though we see a lack of people researching mechanics now for primals etc.
    So if this was implemented we would hear the cry of the casual asking why they were made to think.
    (0)

  7. #47
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Yeah... Cuz 110(ish) votes are deciding the wants of the player base XD.
    (60 on hate 51 on like)
    (0)

  8. #48
    Player
    Grifstar's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Kali Coh
    World
    Adamantoise
    Main Class
    Monk Lv 70
    I'd really like to see fates be either more varied or more interactive. When I think of fates I actually enjoyed, outside from Odin and Behemoth the only ones that come of mind are the long chained ones like Highbridge/Dark Devices/Svara, or some of the 'big bosses' that would hand out minions (which few people actually do now). I don't really see anything horribly wrong with the normal ones though, other than they just very memorable even though I've done them dozens of times for some grind or another.
    (1)

  9. #49
    Player
    Merryl's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    489
    Character
    Claire Reddfield
    World
    Coeurl
    Main Class
    Dragoon Lv 100
    If it's not dropping allagan tomes or gc seals get rid of it...
    (0)

  10. #50
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Merryl View Post
    If it's not dropping allagan tomes or gc seals get rid of it...
    But they give GC seals

    The only problem with FATEs are that there are too many standard FATEs and too little unique FATEs

    What SE can add:

    A FATE where you need to speak to an NPC first and only the first 8 players can do the FATE (short repop timer) :
    https://www.youtube.com/watch?v=mg_IiLDCI2M
    https://www.youtube.com/watch?v=qasA6aVjRkI

    FATEs that happen in a whole zone (or at least in a very very big circle):
    https://www.youtube.com/watch?v=gvEXkeHtf_g
    https://www.youtube.com/watch?v=l_36pmKHtXA

    FATEs where you fight with emotes instead with weapons:
    https://www.youtube.com/watch?v=zXy_YjhHzhQ
    https://www.youtube.com/watch?v=f8ZFWe9P5UE

    The one christmas FATE, where you jump into the AoE circle to get a buff, was a start into the right direction to make FATEs more funny.
    (1)
    Last edited by Felis; 05-11-2014 at 05:34 PM.

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast