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  1. #1
    Player

    Join Date
    Sep 2011
    Posts
    327
    Quote Originally Posted by Snowaeth View Post
    Even in your example you could of just told them: "Sure, but let me do the pulls from now on" or something like that.
    It seems you didn't get an archer/brd claiming everything before you're in range to even use provoke (more range than shield lob/tomahawk) xD

    Even if is not the case, as a marauder 27, if dps were lvl 50, they can do more damage than enmity generated by the tank. Yes, there is leve-sync, BUT a level-synced lvl 50 characters who knows his skills can steal agro from tank if he goes ape-sh*t. When i did low-leves for Atma Books with my monk i joined parties with some good tanks (not 50) and sometimes i had to stop my dps to not steal the mobs (and yes, i was waiting for the tank to claim/get hate and attacking the mobs marked by him)
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  2. #2
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Merle View Post
    It seems you didn't get an archer/brd claiming everything before you're in range to even use provoke (more range than shield lob/tomahawk) xD

    Even if is not the case, as a marauder 27, if dps were lvl 50, they can do more damage than enmity generated by the tank. Yes, there is leve-sync, BUT a level-synced lvl 50 characters who knows his skills can steal agro from tank if he goes ape-sh*t. When i did low-leves for Atma Books with my monk i joined parties with some good tanks (not 50) and sometimes i had to stop my dps to not steal the mobs (and yes, i was waiting for the tank to claim/get hate and attacking the mobs marked by him)
    If you know which skill does what and how to use them, no matter which dungeon Tank aggro > dps aggro.
    (Back in 2.0 gear mattered quite a bit in here too, but since 2.1 getting threat on tank is trivial even when you'r way under-geared compared to the dps)
    I do understand that a learning tank still wouldn't know how to pull this off properly, but for low lvls, when in doubt spam flash/overpower = gg.

    Dps have no increased aoe emity skills at any lvl, tanks do. At best with burning all of his cooldowns the dps could get heavy threat on 1 mob which could be reclaimed with proper provoke timing or comboing if you don't have provoke yet (easy way to stop dps from taking dmg for a while during the reclaim period is to stun the mob).
    There's nothing wrong with using flash/overpower more than once. And properly spreading the aggro combo between mobs will make the dps never able to keep up threat.

    Also positioning makes things easy.
    If the archer is aggroing the mobs there's only 2 ways the mobs will go, either to him or to the healer that will heal him. Guess where you have to be to get aggro back?
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    Last edited by Snowaeth; 05-09-2014 at 05:19 PM.

  3. #3
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    I dunno, I mean, if you are new, you probably don't have a job crystal yet when you do haukke for the first time. (At level 30, you can do a quest to get one, it increases your stats by 10% and teaches you a new ability) Having that gives you 10% more health and threat obviously but, I've run haukke on paladin and warrior while leveling up. It's not terribly hard to keep threat over level50 level synced players. The OP did say they didn't have trouble till then after all.

    But I totally agree with OP. If a dps charges the a room of mobs and starts to AOE before you even get there, it's not going to be really possible to get more than one back, especially at that level. A paladin might provoke one, hit it and then run around and stun everything, that's about all you can do. Warrior can only stun once so, beyond that... yea... it's a toughie

    If this ever happens again and you wanna go all nutty, here's one option: Yell at the healer and remaining dps to follow you. Allow the offending dps to die. Tell the other two to stay far ahead of you, and then just kite the mobs, while they chase the healer, run after them and tomahawk. Stun when it's off cooldown to give the healer a bigger lead. If you can, do your threat combo. etc. Haukke is one of the few good places to kite mobs. While leveling the all my jobs, I've done quite a few haukke's and a bunch have gone badly because people are impatient or want to troll. Kiting in that place can be fun when that happens, but the healer needs to run away and either regen the tank or do whatever they can while running(scholar might be tougher but, you can command your pet to die for a few clutch heals on tank if you have to and then resummon). Eventually the tank will get threat on everything while running, and the remaining dps can kill them like normal.

    Dunno, I'm used to people messing up dungeon runs on purpose, so I try to have fun with it if it happens. :P
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