Quote Originally Posted by Merle View Post
Speed runs happens because people is enough geared to clear the dungeon that way. This "fix" could work with a full ilvl 90 party, but for a ilvl 70 party or less levels, it'll make the dungeon way harder, or even unbeatable
Hardly unbeatable, difficult yes, but the ilvl of the dungeon is still 55, so if a group did go in full darklight (which with the increase in new players since ps4 release, people could start farming CT for i80 anyways) could still push through it. Players who are in i55, as the dungeon is set to, are not likely to actually attempt it at that level anyways, for one thing in particular, trying to finish the third boss if the big bomb drops would be rough, like bad. Now, I don't know if the third boss is set to hp phases or if it's a timer, since it has 3 bar lb.

Just for the hell of it, I may try to get some of my FC together this week to attempt the dungeon, as a normal run, on i55 gear to see just what would happen. Hmm.