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  1. #1
    Player
    RumiP's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Rumi Pachouli
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    Now I do respect someone who would rather have lockouts over a 1~10% drop rate but to call it "fine" would be rather willfully ignorant. There are too many problems on both sides of the fence.
    Not a very good host to discussion about the pros and cons of something when you can tell someone their opinion is ignorant.
    (1)

  2. #2
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by RumiP View Post
    Not a very good host to discussion about the pros and cons of something when you can tell someone their opinion is ignorant.
    I didn't really mean it in an insulting manner, I am trying to invite more discussion than just "it's fine".
    (2)

  3. #3
    Player
    RumiP's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Rumi Pachouli
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    I didn't really mean it in an insulting manner, I am trying to invite more discussion than just "it's fine".
    The poster in question made their opinion clear. They believe things are currently fine. You assumed they did not have complete knowledge of how the system currently is. You do not know that. They may very well know exactly what you know, but made a deduction different from you. They are not ignorant.

    I also think the current lockout system applied to the current coil dungeon is fine. That is my opinion, and it is based on my experiences. A system like CT originally had, applied to coil, would remove my will to participate in the game.
    (1)
    Last edited by RumiP; 05-07-2014 at 04:26 PM.