Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 58
  1. #31
    Player
    Zhi's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Zhi Azraelia
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Shaone View Post
    PSA regarding Monk

    I've been noticing more and more people claiming that Monk can't do good AoE. Yet the damage a good Monk can put out in AoE situations where there are 3 minutes of downtime between pulls, such as Brayflox exceeds other jobs except for Black Mage (and the difference there is not as much as you would think, if Foe Requiem is not available).
    [/HB]
    If you need 3 minutes in between pulls then either there's clearly not enough aoe damage or you dps bosses slow
    (1)

  2. #32
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Diavolo View Post
    He's not a bad healer at all, actually. But when your tank is pulling so much that he can't keep the hate, and is losing health at a faster rate than any healer can keep up, it's a bad pull. Clearly, he doesn't just go, "Oh too big. No heal." There's usually a process that involves hate loss, wipes because the tank ends up dying, despite best efforts, and then doesn't learn to not pull such big groups.
    That's very reasonable. If he tries his best and the tank still dies (or loses threat etc) then sure. It's just the idea of deliberately refusing to heal that annoys me.

    MNK AoE is definitely decent, but nowhere near BLM even without Foe Requiem. Best BLM rotation is 1500++ dps on a typical pull.
    (0)

  3. #33
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Titor View Post
    As a healer I have no problem with, and even like, big pulls. It's so boring to toss one heal off, afk for 30 seconds until another heal is needed.
    You do it wrong
    If you have 30 seconds time between heals, do some damage.
    (2)

  4. #34
    Player
    Thalos's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Thalos Ambriel
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I read the title as "PSA about Pit Bulls" Like 5 times and was very confused....
    (3)

  5. #35
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    As a monk (and a player in general), I have no problem with a tank doing big pulls as long as he or she doesn't complain if the party wipes.
    (0)

  6. #36
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Monk:

    Internal Release -> Blood for Blood -> Perfect Balance -> Rock Breaker x4(5) -> Howling Fist -> Invigorate -> Arm of the Destroyer -> Twin Snakes -> Rock Breaker (Repeat AoD/TS/RB until finished.)

    Learn to Monk.

    Monk can also bolster with Mantra.

    WAR AoE Tank: Infuriate -> BB + OP @ BB 20s remaining -> Berserk + Unchained -> OP -> BB @ 15s remaining Vengeance -> @ pcfd ToB + 2nd Wind
    ReplyReplied to 0 times RetweetRetweeted 0 times FavoriteFavorited 0 times Delete
    More

    Convalescence @ 50% HP

    DRG AOE -> B4B + IR -> PS DFD -> HT -> LS RoT -> DS ~@ HT drop + reset -> RoT -> DS ~@ TP 200 -> Invigorate

    Think outside the BLM box.
    (0)
    Last edited by Dhex; 05-07-2014 at 06:36 AM.

  7. #37
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    It can be worthwhile to sneak in a Bootshine=>Twin Snakes before starting AoE while the tank is positioning sometimes, and you can Howling Fist a bit earlier too. AoD depends on number of mobs vs TP remaining obviously.
    (0)

  8. #38
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    When I enter as PLD, I always ask if they want full or half-pulls. Usually they always say full. If we can't do full, then we go to half-pulls. Really, doing a half-pull is only like, at most, 5 minutes longer than a full 3 pull run. Does not make a big difference. Though, as a PLD, I would much rather have a BRD/??? than a ???/??? for ballad. WARs can prolly survive without a BRD.
    (0)

  9. #39
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Dhex View Post
    Monk:

    Internal Release -> Blood for Blood -> Perfect Balance -> Rock Breaker x4(5) -> Howling Fist -> Invigorate -> Arm of the Destroyer -> Twin Snakes -> Rock Breaker (Repeat AoD/TS/RB until finished.)

    Learn to Monk.
    more like lern2weave

    Ok sorry about the bad joke, but in all seriousness, some pulls like literally every monster before the first boss in Brayflox will destroy your TP if you do this, leaving for some downtime that could have been avoided if a smaller pull was done. It's true that a lot of DRG's and MNK's simply do not know how to properly AoE DPS, but there is a threshold to how many mobs a tank can pull, as the low TP will make a run slower compared to if a smaller pull was done.

    Also keep in mind that I'm not solely talking about melee DPS as a reason to why a tank should take it easy on obnoxious pulls (as most people are focusing on this), but if you cannot keep aggro/and or use your defensive cooldowns correctly, bigger pulls WILL make the run slower.

    I see you edited your post. As a sidenote, you do not Invigorate at 200 TP, you do so at 400-500 if you're a DRG, and at 600-700 If you're anything else.
    (1)
    Last edited by Odett; 05-07-2014 at 06:41 AM.

  10. #40
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Odett View Post
    True enough.

    I think the only times I've seen hate issues is when a healer does something like Eye 4 Eye mid pull, or Regen before the Tank has stopped positioning and hit everything with a enmity skill - the "wait" period is where you pop your lesser CDs as tank Awareness Foresight ToB etc and @50% you use your bigger CDs. If you immediately get hate on something from a tank it's very likely they haven't used an enmity skill or it was out of their skill's range in which case you need to run directly to them so they can take it.

    Also WHM/SCH can use sprint without negative repercussions... so many times I've seen things flop just because healers physically didn't get into place on time despite having the ability to toss sprint.

    PSA: PSA's annoy me because it brings out some of the most lazy/uninformed/unimaginative responses from this community that seem to highlight the lack of understanding on basic mechanical functions within the game.

    /rabble rabble rant
    (0)
    Last edited by Dhex; 05-07-2014 at 06:49 AM.

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast

Tags for this Thread