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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Amas View Post
    You're sitting here, and saying with a straight face that you want to play a video game where you have to plan your individual attacks?

    Really?

    The fun is figuring out how to beat boss mobs, or the mechanics of an instance, or how to get the most damage out of a class.

    The fun is not sitting there optimizing your timing for when you're hitting the /ra button, to keep yourself from playing at a disadvantage against those who the system hits the button for.
    I have a lot of fun doing math and programming battle systems. I can promise you a lot of people don't have fun doing math. You can't determine what is and isn't fun to people -- however you must have forgotten that RPGs and MMORPGs are all about calculation and math -- well I guess western RPGs weren't.
    (1)

  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Jennestia View Post
    I have a lot of fun doing math and programming battle systems. I can promise you a lot of people don't have fun doing math. You can't determine what is and isn't fun to people -- however you must have forgotten that RPGs and MMORPGs are all about calculation and math -- well I guess western RPGs weren't.
    I thought they were about becoming a different person and growing as a character, and doing so in a virtual social setting.
    (2)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by SuzakuCMX View Post
    I thought they were about becoming a different person and growing as a character, and doing so in a virtual social setting.
    Ever since the P&P days it's been about math. Even now in the age of RPGs and MMOs that are pretty much played for you there's still a lot of math involved -- how else would people know they need x amount of dex/str to show results that their speed/attack/damage would increase? It's well known the RP aspect of the genre is dead because sadly, people only cared for the loot and bragging rights.
    (0)

  4. #4
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Jennestia View Post
    Ever since the P&P days it's been about math. Even now in the age of RPGs and MMOs that are pretty much played for you there's still a lot of math involved -- how else would people know they need x amount of dex/str to show results that their speed/attack/damage would increase? It's well known the RP aspect of the genre is dead because sadly, people only cared for the loot and bragging rights.
    I don't know a lot of people who actually calculate the exact amount of stats they need to increase their such and such by this and that. I know they want to know how much they can increase it by until it stops becoming effective. It's not so much math as seeing the results.

    And only the "hardcore" are into RPGs for the l00t bragging rights. Other people are there to have fun, calculations or not.
    (2)