Quote Originally Posted by Amas View Post
You're sitting here, and saying with a straight face that you want to play a video game where you have to plan your individual attacks?

Really?

The fun is figuring out how to beat boss mobs, or the mechanics of an instance, or how to get the most damage out of a class.

The fun is not sitting there optimizing your timing for when you're hitting the /ra button, to keep yourself from playing at a disadvantage against those who the system hits the button for.
I have a lot of fun doing math and programming battle systems. I can promise you a lot of people don't have fun doing math. You can't determine what is and isn't fun to people -- however you must have forgotten that RPGs and MMORPGs are all about calculation and math -- well I guess western RPGs weren't.