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  1. #1
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Pictomancer Lv 87
    I vote no. I personally think that an archer in melee range shouldn't be able to attack, just like a gladiator out of melee range can't attack, but unfortunately they've already decided against that.
    (0)

  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
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    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Dreamer View Post
    I vote no. I personally think that an archer in melee range shouldn't be able to attack, just like a gladiator out of melee range can't attack, but unfortunately they've already decided against that.
    That would make soloing with Archer extremely difficult unless you could keep the mob bound and you would need to be constantly running away from it to stay out of melee range.
    (5)

  3. #3
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by AlexiaKidd View Post
    That would make soloing with Archer extremely difficult unless you could keep the mob bound and you would need to be constantly running away from it to stay out of melee range.
    Speaking of binding, I hope they fix ranged attacks being on every single monster. It makes binding useless in 99 out of 100 situations.
    (6)

  4. #4
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    Speaking of binding, I hope they fix ranged attacks being on every single monster. It makes binding useless in 99 out of 100 situations.
    They did mention they were looking into removing having every single mob have a ranged attack.
    (0)

  5. #5
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    Quote Originally Posted by Dreamer View Post
    I vote no. I personally think that an archer in melee range shouldn't be able to attack, just like a gladiator out of melee range can't attack, but unfortunately they've already decided against that.
    But, all melee jobs have ranged attack weapons. And unlike FFXI, they actually land easily!

    So lets assume we will attack with our fists(lame). Will damage be determined by our hand gear equiped? I always thought bows were 2 handed and it just seems odd to use one of those hands to punch things.
    (1)
    Last edited by Scape; 07-01-2011 at 02:40 PM.

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by Scape View Post
    But, all melee jobs have ranged attack weapons. And unlike FFXI, they actually land easily!

    So lets assume we will attack with our fists(lame). Will damage be determined by our hand gear equiped? I always thought bows were 2 handed and it just seems odd to use one of those hands to punch things.
    They landed easy in XI, you just needed to be skill capped
    Which brings me back in the day when I would lvl throwing with pebbles and kill giants with them xD
    (1)

  7. #7
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    Quote Originally Posted by Gath View Post
    They landed easy in XI, you just needed to be skill capped
    Which brings me back in the day when I would lvl throwing with pebbles and kill giants with them xD
    most melee jobs had C-D, if that, rating for throwing/ranged weapons. No, they did not land very well on anything worth fighting. Anyways, you don't need to cap any skill in this to be good with ranged weapons on any melee job. Every class from Gladiator to Pugilist can equip ranged weapons from the get go and have very good accuracy with them.

    I was just commenting to the person who said ARC shouldn't get a melee attack because melee don't have ranged attack, when in fact, they all do.
    (2)

  8. #8
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Dreamer View Post
    I vote no. I personally think that an archer in melee range shouldn't be able to attack, just like a gladiator out of melee range can't attack, but unfortunately they've already decided against that.
    This is the correct idea. The rest of you are wrong. WRONG!

    However, let's think about it further. An archer needs to use both their hands to operate their weapon. Why on earth would an archer punch something and risk injuring that hand? If they're going to do anything, they should be kicking, not punching.

    The ideal solution would be a snare ability that can only be used in melee range.
    (1)