Oh, did he?
Looks different to me. OP is actually talking about "Endgame", as in Coil and Ex-Primals. I don't think this thread is about any of the Fetch-Quests, or Satasha Runs.
If you have trouble with memorization, fast twitch reflexes, and lag/latency then, yes, this game will be way more difficult than it is for some other players. Not impossible, but it will take way longer to get through certain fights. Finding patient people to work with is key. After that, it's just repeatedly trying (I would suggest not in the DF, that's just a source of grief.)![]()
Seriously what?
Content gets nurfed and ilvl gets increased and echo too
And people still moan it's too hard?
Maybe try mario instead
I get what OP is saying but in a different way.
The game isn't hard. It's just hard finding competent people. Big difference when you get a group where everyone knows what to do.
This.
If you have studied the fight, know the mechanics and know your role its other people holding you back and some people are just hopeless at this game. The amount of times I try to help people and they throw it in your face is unbelievable.
Then there is people putting English in the duty finder and can't speak or understand a word your saying on top of having no clue in the fight.
You mean get ready for end-game Mario?
http://youtu.be/8X5swaWVR4Q
The game itself is perfectly tuned, I think. The hard part is finding 7 other people that have a brain, aren't playing on a toaster, and aren't still playing with dial-up.
The only difficulty I've seen in this game so far, is tolerating the obnoxiously slow learning curve of the people I'm stuck playing with.
All the close fights I've been in are usually because DDs can't meet the dps check. Usually happens in Moogle and Levi. Healer lb limit doesn't work for me unless it's Garuda Ext or rare occasion Titan because of the dps checks. If you pop a healer lb 3 in Ifrit, means you're not taking down all the nails, Twintania LB needs to be used for AOE snakes, Levi 4 AOE LB spumes, etc. Phase/rotation battles are just way too rigid in this game.
Last edited by Doo; 05-02-2014 at 11:23 PM.
Then you find out someone didn't learn the Stun skill from drk on rdm because you had to manually learn skills on there. Some being store bought, others being drops that could be bought on MB for pretty high prices depending on the spell and varying on server of course. Sometimes there were cases with preferred subjobs not being open or not high enough too. >.>; (Lets not even get into skill levels that were low.)FFXI battles were more fun while FFXIV is more frustrating. Always some guy that can't dodge causing the group to wipe for hours.
Example -
FFXI - Kirin - Summons 4 gods bosses, Genbu (Slow Turtle, hits hard, invincible), Suzaku (high evasion bird, chainspell firagas), Seiryu (Dragon, 100 fist, wind spells), Byakko (White tiger, perfect dodge, banish spells, high eva). -snip-
I've heard FFXI with some of its own tales. (even some about 'ninja looters' in statics.). @-@
But I do find it a less to memorize, just more work to get there as a whole seeing you gotta actually level sub jobs, get the spells and level skill levels. (on a mage, for melees you just needed skill levels and subjobs.) :x
Edit: To explain what skill level is, it's basically leveling and getting better at certain aspects or with certain weapons. So for example, if you were a red mage and wanted to level debuffing.. you'd debuff a monster a million times of almost equal level or higher of which your skill level is.
Last edited by Lillia; 05-03-2014 at 12:13 AM.
A Healer's LB is instant compared to a damage LB that takes time to execute. It's safer to pop a Healer LB especially now that res has an immunity timer.All the close fights I've been in are usually because DDs can't meet the dps check. Usually happens in Moogle and Levi. Healer lb limit doesn't work for me unless it's Garuda Ext or rare occasion Titan because of the dps checks. If you pop a healer lb 3 in Ifrit, means you're not taking down all the nails, Twintania LB needs to be used for AOE snakes, Levi 4 AOE LB spumes, etc. Phase/rotation battles are just way too rigid in this game.
As for the use of LB's you're just explaining the "optimal" uses because of quick n efficient runs do them in those portions. They aren't needed especially in Levi Ex where you can use meteor on Head/Tail and 2 plumes instead and not having to worry about the group popping all 4 plumes and causing a wipe or Meteor itself causing the wipe.
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