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  1. #1
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Doo View Post
    FFXI battles were more fun while FFXIV is more frustrating. Always some guy that can't dodge causing the group to wipe for hours.
    One of the things that surprises me from the many wipes I've experienced in Garuda EX, Titan EX, Leviathan EX, Thornmarch Ex, Turn 1, and some couple of dungeons is how uncreative some dps/healers/tanks can be.

    I've seen so many 2% wipes that could have been avoided if the healer had popped their level 3 limit break. The excuse always ends up being, "I don't have it on my bar" or "It's pointless because we needed the level 3 damage LB". It's times like these I wish the LB was individual or shared between "roles". Bards being the biggest offenders since they keep on dpsing and never bothering after a whole minute or two.

    Just as many wipes could have been prevented if the tank could have "kited" the moment he realized the healers where dead and allowed for enough time for the DPS to drop the bosses remaining 2% HP.

    As for DPS, some BLM don't off heal, buff (E4E), and debuff if needed, some SMN can't bother themselves to swiftcast rez/heal/buff/cc, drg/mnk can't bother themselves to hit sprint and kite, most bards don't bother kiting they just give up.

    The biggest offender in this situation, parsers. People care so much about their DPS that they forget that there's more that the game has to offer in terms of survivability. Which is why I love turn 6. Yet the difficulty spike will always revolve around some players selfishness.
    (9)

  2. #2
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gormogon View Post

    I've seen so many 2% wipes that could have been avoided if the healer had popped their level 3 limit break.
    All the close fights I've been in are usually because DDs can't meet the dps check. Usually happens in Moogle and Levi. Healer lb limit doesn't work for me unless it's Garuda Ext or rare occasion Titan because of the dps checks. If you pop a healer lb 3 in Ifrit, means you're not taking down all the nails, Twintania LB needs to be used for AOE snakes, Levi 4 AOE LB spumes, etc. Phase/rotation battles are just way too rigid in this game.
    (0)
    Last edited by Doo; 05-02-2014 at 11:23 PM.

  3. #3
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Doo View Post
    All the close fights I've been in are usually because DDs can't meet the dps check. Usually happens in Moogle and Levi. Healer lb limit doesn't work for me unless it's Garuda Ext or rare occasion Titan because of the dps checks. If you pop a healer lb 3 in Ifrit, means you're not taking down all the nails, Twintania LB needs to be used for AOE snakes, Levi 4 AOE LB spumes, etc. Phase/rotation battles are just way too rigid in this game.
    A Healer's LB is instant compared to a damage LB that takes time to execute. It's safer to pop a Healer LB especially now that res has an immunity timer.

    As for the use of LB's you're just explaining the "optimal" uses because of quick n efficient runs do them in those portions. They aren't needed especially in Levi Ex where you can use meteor on Head/Tail and 2 plumes instead and not having to worry about the group popping all 4 plumes and causing a wipe or Meteor itself causing the wipe.
    (0)