o-o Really... I don't have any issues with Aetherial Manipulation...
o-o Really... I don't have any issues with Aetherial Manipulation...


Well, imagine if Aetherial Manipulation was like Freeze, but instant, ogcd, and just required you to click some spot on the ground that you wanted to go to... I really cant see that going smoothly with a controller instead of a mouse.
Exactly, that will never happen. If you want that, you need a mouse over macro and the only condition you need is an ally. You can do that already. Aetherial Manipulation if off GCD already. What you are simply asking if a God spell that allows you to go wherever you want. That will not happen, too OP. Aetherial Manipulation is like Monk's Shoulder Tackle but instead of closing on the boss you close on a nearby ally.
One extra thing that should be mention. BLM need a small adjustment to be pared with other DPS. They don't have to become so good that other classes become obsolete.

[QUOTE=Aikaal;2078034snip[/QUOTE]
That is the problem, how i play, mouseovering things mess things up for me or its rather difficult. also you just mentioned the biggest issue with the spell itself. you need an ally to even use it, which well blows this means i cant ever use it in a solo enviorment and it sucks to have a spell that can only be used by being in a group, completely rendered obsolete when not. The targeting like freeze sounds much more ideal than having to actually need a macro with the spell to even make it work effectively. If something is made macro dependent that is bad design. A spell should be effective on its own.
Just going to throw it out there that Aetherial Manipulation is a much under-appreciated spell. I don't see a real issue with needing a party member as a target. Even on a controller it is possible to use the D-pad to quickly switch to an ally and hitting the ability, sans macro. Making it a ground target would cause the spell to be a bit awkward to target, negating it's purpose as a fast replacement for movement for some.
I've been getting some good use out of it recently. It's amazing in Leviathan EX, as it instantly stops the sliding from a belly flop (saving you from falling off and getting you casting once again sooner). In Turn 6 & 7 it can be good for when you need to get back to the party (say from a bad Thorn Whip where you had to run far away, or you need to quickly get out of Cursed Shriek's LoS). It can let you get an extra cast off before needing to dodge and move around.
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