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  1. #1
    Player
    Erana's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    214
    Character
    Erana Alashaan
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by mindful View Post
    A true Dark Knight should be a Dark tank job. FFXI messed up the Dark Knight making it a DPS job. and more tanks in this game is better.
    Pretty sure a majority of Dark Knight jobs in Final Fantasy have been made so that they can deal high amounts of damage whilst sacrificing HP or taking more damage as a consequence. Which if you ask me would make a pretty terrible Tank.

    Dark Knight throughout Final Fantasy
    (2)

  2. #2
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Erana View Post
    Pretty sure a majority of Dark Knight jobs in Final Fantasy have been made so that they can deal high amounts of damage whilst sacrificing HP or taking more damage as a consequence. Which if you ask me would make a pretty terrible Tank.

    Dark Knight throughout Final Fantasy
    That is exactly what I have been saying. The class is a glass cannon! Its almost a melee version of a caster.
    (1)
    Last edited by Bloodclaw; 05-02-2014 at 09:58 PM.

  3. #3
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Bloodclaw View Post
    That is exactly what I have been saying. The class is a glass cannon! Its almost a melee version of a caster.
    And while a new class just for Dark Knight is what everyone wants, it seems, I still think that if they did use an existing class marauder would be the best fit. Best HP of all the classes, use of heavy armor and a weapon known to be used by at lest XI's Dark Knight. All that needs be done is have it's level 30 ability counteract Marauder's tankiness, an Anti-Defiance.
    (0)