
Because Campaign was never done properly in XI, and both SE and the players were to blame, with the stellar character of most gamers these days it would most likely be worse here.
SE was to blame because their was no real reward for holding areas that made the playerbase wish to see it done, gear rewards were mediocre in general.
The players would have failed the Campaign war philosophy anyway, getting that many people into a mindset of strategy and cooperation in order to make large and lasting captures is simply asking too much of teen squeekers, and "gimme right now" players who seem to make up the large % of gamers these days.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

