Everyone is asking for retarded surecast buffs, and I'm just sitting here wishing Firestarter and Thundercloud procs were off GCD like Bloodletter and Misery's End.
Everyone is asking for retarded surecast buffs, and I'm just sitting here wishing Firestarter and Thundercloud procs were off GCD like Bloodletter and Misery's End.
Bloodletter and Misery's End are off-GCD by default and lower potency because of it (150 and 190, respectively, and the 190 has no CD reset and can only be used sub-20%). Physical potency is also worth significantly less, on a point-for-point basis, than magic potency. Allowing Firestarter and Thundercloud to put their relative spells off-GCD would be completely and totally absurd since it would be a significant DPS increase (basically getting an extra 150 potency per proc that you currently get because you'd be getting in extra Fire casts) while simultaneously creating an entirely static and predictable rotation (the procs are the only thing that stop it from being Fire III>Fire spam>BlizzIII>Thunder>repeat).
So you're telling me the buff to Greased Lighting wasn't "totally absurd since it would be a significant DPS increase"Bloodletter and Misery's End are off-GCD by default and lower potency because of it (150 and 190, respectively, and the 190 has no CD reset and can only be used sub-20%). Physical potency is also worth significantly less, on a point-for-point basis, than magic potency. Allowing Firestarter and Thundercloud to put their relative spells off-GCD would be completely and totally absurd since it would be a significant DPS increase (basically getting an extra 150 potency per proc that you currently get because you'd be getting in extra Fire casts) while simultaneously creating an entirely static and predictable rotation (the procs are the only thing that stop it from being Fire III>Fire spam>BlizzIII>Thunder>repeat).
No, I'm telling you that BLM don't need a significant increase to their DPS because they're already incredible DPS in turret scenarios while having the best burst DPS in the game. They need QoL fixes to address the fact that, when they're not turret DPSing, they're basically worthless while also addressing the problem with Firestarter procs getting wasted when they're back-to-back.
MNKs and DRGs needed the massive buffs to GL and HT, respectively, because they were incapable of achieving their intended level of DPS with the movement requirements of many fights as well as the enforced downtime when swapping between targets that aren't right next to each other (even with the gap closers, they still have to run back). The only way to fix their DPS was to give them better DPS while they *are* in melee (and they're supposed to have the best DPS because they're in the highest risk position amongst DPS). BLM, on the other hand, can have its issues addressed without having to beef up its baseline performance.
Also, it's not as if taking Thundercloud and Firestarter procs off of the GCD would actually help out BLM DPS on the move because they already make those attacks instant. You're asking for an arbitrary DPS increase that doesn't even address the problems that BLM actually *does* have.
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