Praying that they're not planning on making summoner even worse.
Praying that they're not planning on making summoner even worse.
Gun class we don't expect.. it might mean, the style have not appear in any FF games before. So need to expect the unexpected. I say, maybe it takes the role similar to the Commissar in Warhammer 40K. Makes your team perform better! By placing a gun beside their heads.
"Hey! Tank better!"
"Sorry Drg, you gtg, your DPS is kinda, *blam!* lacking... so let this be an example for all you ppl!"
"Bard, sing and dance for me *blam!* go on move your feet *blam!* higher! higher!
Last edited by HumsterMKX; 04-27-2014 at 05:40 AM.
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*After a high dmg attack hits the BLM*
BLM: DAMNIT! I'M LOW ON HP!!
*Gunner class walks up to BLM points gun to his head*
Gunner: Shhh...there, there everything gonna be all right...
*BLAM!*
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Not sure Summoner or Black Mage needs to be buffed. They're already great. Making them better will just cause other jobs to fall behind. Sure, they have their problems but so does every other job. All jobs have their share of abilities that are next to useless.
Hoping they actually make the gun class alike corsair in XI.
...I know XI is a ship that sailed, but varying rolls which increase party accuracy, critical hit rate etc, plus an experience bonus would be sweeeeet.
1.You have the outspoken 'we're loving it' mob who are probably ignoring issues.
2.In addition, there's the optimistic 'I'm having fun and waiting for more' group, who are willing to overlook some things and hope others are fixed soon.
3.Then there's the 'I really want this to work, but it isn't' group, who see some faint promise in the game, but don't have a lot of faith that the developers will fix the large problems anytime soon.
4.Lastly, there's the 'I dislike it, therefore no one can like it' group.
-TV Tropes
I wonder what the moogle stitches was about.
Well I kinda expected the Thief/Ninja addition after completing the 2.2 story... Those Green Bandana guys and the fact that Yugiri is dressed in purple oriental-styled garments was too obvious (if you played FFTA).
I'm not sure what to expect from the gunner though - at this moment, it's portrayed as a badass dpser, I'd expect something like a magic-infused gunner like the first boss of Pharos, shooting concentrated ether for lasers and all sorts of bullets. Most likely the counterpart to the heavily support oriented Bard, focusing on higher DPS and offensive buffs/debuffs. COULD be Gun Mage-esque to incorporate the "Soul of the Blue Mage" as the Job to Gunner. Also think that the gunner will be inspired by Fusilier/Flintlock form FFTA.
About the BLM buff... do they really need to outclass SMN more? =_= not ranting but people already pick the BLM over the SMN due to the bad dps stigma...
inb4 they make BLM boss destroyers AND AoE kings...
I'm really excited about the Egi rebalancing, it's sad to see Ifrit collecting dust all the time - he really has to empower our spells with a faith buff to the SMN OR empowering dots instead of extending them like Garuda. That'd mean that Ifrit will be good for bursty phases, Dungeons and shorter fights while Garuda still is there for longer, dodge heavy, more important fights like coils.
I can see Titan getting a Fighter stance to make him useful outside soloing.
Also very excited to see Levi and Ramuh coming. I knew they'd keep Shiva as the strongest/last out of the six.
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