What debate? It's not going to happen.
What debate? It's not going to happen.
So we can't have the nice rewards from the hardcore server without the bad attitude people ?
It's a pretty bad deal ...


I can see the media lining up to throw SE to the sharks and the reputation of the game flushed down the toilet now.You see, I am betting top dollar in the face of the choice, the "Hardcore" gamer will put his behind on the Regular server, and he'll stop coming to the forums out of shame. Whereas those who are truly out for a challenge will be content in their challenging land with challenger friends.
I think you should listen, after all:
Last edited by ReplicaX; 04-25-2014 at 10:09 PM.


I honestly feel that grindy and casual content can coexist. Tanaka is still around, and you know that plenty of players on the forums are pining for the experience they had in 1.0, or some elements of it, to come back. People that don't have enough time to get something within a couple days, that's fine- They can set a goal and allot some time each day to work on getting it. They have always been able to do this with many MMOs before, why not now?Why they decided to make an abject paradigm shift into Tanaka style content is beyond me but they need to either make it so that the average player can enjoy all content of the game, while the Hardcore player is justly rewarded for their greater time spent (the Tank Mount was a good example and small gesture that really meant a lot to tanks that faced higher content consistently).
People that have way more time may get it faster, but consider how much time they choose to sink into the game. Maybe they also got lucky, so what? Do you get pissed off at people who win scratch tickets? Seriously.
Everyone has their own style of play and their own time to play. SE is brave enough to try to add content for everyone to enjoy, as many said they should be doing. Well, they are. The fundamental issue is that some people can't just deal with all elements of the game not being catered to their liking or play-style, casual or hardcore.
If you ask me, they need to [explicative] get over it, regardless of their preferred play-style. ("World revolves around me" syndrome.)
AFAIK, They're human beings. Time to enhance that rusty skill called "Human Relationships."Casuals tend to get upset from being barred from content.
Hardcores tend to get upset seeing Casuals in their content.
This means the two types of players cannot get along and shouldn't be forced to be in eachother's midst, ergo, you separate them. But I actually find this to be more of a fun social experiment then anything.
You see, I am betting top dollar in the face of the choice, the "Hardcore" gamer will put his behind on the Regular server, and he'll stop coming to the forums out of shame. Whereas those who are truly out for a challenge will be content in their challenging land with challenger friends.
Ok...and? Seriously why would you think this is going to happen? A healthy server requires a mix of both casual and hardcore players. The game appears to require it for the economy to work. It's just not going to happen.
I don't think SE is torn about anything. It's not meant to be the MMO of old the sooner hardcore gets that reality they can cope with it or leave without burning the house down in the process. I would do the same It was the other way around.
I like the fact I can leave for a few months or until the next expansion and still be right at the front door of the new content.

I would question the 2 million subscriber number. Given the how the, typically, more populated areas look during peak times, I would better guess that this number is of units sold with the free month, rather than 2 million active subscriptions.
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