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  1. #1
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by SionDurant View Post
    Why they decided to make an abject paradigm shift into Tanaka style content is beyond me but they need to either make it so that the average player can enjoy all content of the game, while the Hardcore player is justly rewarded for their greater time spent (the Tank Mount was a good example and small gesture that really meant a lot to tanks that faced higher content consistently).
    I honestly feel that grindy and casual content can coexist. Tanaka is still around, and you know that plenty of players on the forums are pining for the experience they had in 1.0, or some elements of it, to come back. People that don't have enough time to get something within a couple days, that's fine- They can set a goal and allot some time each day to work on getting it. They have always been able to do this with many MMOs before, why not now?

    People that have way more time may get it faster, but consider how much time they choose to sink into the game. Maybe they also got lucky, so what? Do you get pissed off at people who win scratch tickets? Seriously.

    Everyone has their own style of play and their own time to play. SE is brave enough to try to add content for everyone to enjoy, as many said they should be doing. Well, they are. The fundamental issue is that some people can't just deal with all elements of the game not being catered to their liking or play-style, casual or hardcore.

    If you ask me, they need to [explicative] get over it, regardless of their preferred play-style. ("World revolves around me" syndrome.)
    (3)

  2. #2
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Issac View Post
    I honestly feel that grindy and casual content can coexist. Tanaka is still around, and you know that plenty of players on the forums are pining for the experience they had in 1.0, or some elements of it, to come back. People that don't have enough time to get something within a couple days, that's fine- They can set a goal and allot some time each day to work on getting it. They have always been able to do this with many MMOs before, why not now?

    People that have way more time may get it faster, but consider how much time they choose to sink into the game. Maybe they also got lucky, so what? Do you get pissed off at people who win scratch tickets? Seriously.

    Everyone has their own style of play and their own time to play. SE is brave enough to try to add content for everyone to enjoy, as many said they should be doing. Well, they are. The fundamental issue is that some people can't just deal with all elements of the game not being catered to their liking or play-style, casual or hardcore.

    If you ask me, they need to [explicative] get over it, regardless of their preferred play-style. ("World revolves around me" syndrome.)
    100% agree with you. Variety is key to the game staying healthy. People cannot comprehend that all content isn't made for just them. This new content X isn't how I like it, better whine about it non stop until it changes to something I do like. It is absurd, people really do need to get over themselves. This game/world would be boring as hell if it only catered to one type of player.
    (3)