Quote Originally Posted by Garlyle View Post
Surviving mechanics that were not necessarily intended to be survived will become more and more common too, if iLvl keeps going up without any sort of upper iLvl syncing.
Most "not intended to be survived" mechanics do something like 20-30k damage compared to the 1500-2k or whatever Object 199 does. ADS's enrage was likely meant to be a similar enrage to Turn 4, less of a "you failed" and more a "uh oh you probably should finish this soon".

Although I guess we may get over 20k-30k hp eventually lol