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  1. #41
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by TeaTimeBear View Post
    What sense of wonder is there to be had here? There's barely any lore for crying out loud. But you know I could see myself like you if it weren't week 4 of the 1st part for myself.
    Agreed, there really isn't much lore, or particularly exploration to be had. I could claim that it was likely due to popular demand (i.e. exploration/lore is a negligible concept for most players), but I wouldn't know for sure. My point on that though was predictability (the prevalent "want" of the current player base) is essentially a removal of all of that. The mentality where if it hinders the time to acquire something (even 1min of travel time difference), get rid of it.

    Honestly, given the ground that MMORPGs grew from and gained popularity through, 1 month is nothing. 100hrs of active time spent acquiring something as stimulating as the concept of a relic piece is reasonable. People are always looking for things to complain about, even when it's not such a bad thing overall. Although, admittedly, for this games current philosophy and way of doing things, 100hrs would be quite a stretch for active play attempts. Yes, it'll make it easier to get things if we knew exactly when we can get it, but is it really that necessary? Why is it necessary that everything, regardless of concept or available alternatives, be 100% predictable? My outlook on the matter is mainly from accepting this game as a game... not as a necessary part of my life. I don't need every single aspect of a game to be predictable. If something might take a long time to do because of RNG, then it takes a long time to do... what's wrong with that?
    (1)
    Last edited by Welsper59; 04-24-2014 at 06:07 AM.

  2. #42
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Secretly hoping they lower the myth cost to 500 per book.
    (5)

  3. #43
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I see people saying that players "want everything now" ... or are "impatient"

    Did you ever stop to think that in a game that practically rocket blasts you to max level... with DF that practically rains gear down on players... there has been little to no investment for gear so far... so why would anyone expect to spend much time getting something? This is a new weapon that will be upgraded soon... some people will be finishing, and it will be useful for all of a couple days maybe before they start the upgrade process lol.

    Stuff can take a long time to get when the game makes gear worth investing time into.... and requires level appropriate content to earn without terrible RNG control gimmicks.

    Gear in this game is throwaway.. so why would you spend that much time on something?
    (1)

  4. #44
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Obysuca View Post
    >.> Half the party not doing as well as they should? Don't ragequit, teach them so they can be better. If people keep ragequitting because of a few people not doing that great, it's not going to help the problem at all. The more people learn to help/teach people how to do a fight/their job, the less problems we'd have with bad parties. Pretty sure it'll bring some rage from other people, but as it's been said before and I'm sure people will agree, it's a mmo, there's a community. It's not all about you. Better the group to better the game.
    I don't rage quit groups, I just don't bother with content anymore that most people have a hard time passing because they can't react fast enough even if they understand the mechanics. Mostly it's due to lag because they play during peak hours or they're not use to reacting quickly when you have to avoid a ground targeted aoe. Can spend all the time you'd like trying to help someone avoid aoe, but not everyone is capable.

    Referring to Titan Extreme here as an example.
    (1)
    Last edited by Caselia; 04-24-2014 at 06:28 AM.

  5. #45
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by ApolloGenX View Post

    Gear in this game is throwaway.. so why would you spend that much time on something?
    If that's how you feel why do you care

    I hear Levi weapons are the bees knees.
    (3)

  6. #46
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Moheeheeko View Post
    If that's how you feel why do you care

    I hear Levi weapons are the bees knees.
    1. Because it is a very bad design (my opinion on why stated multiple times elsewhere)... and the introduction of bad design is a concern to overall game quality.

    2. Because this is an ongoing quest - which means there might be really fun parts later.. or the reward might be good later... or lore might be good later... which would all require completion of the pre-requisite badly design part of the quest.

    3. Because negative player experiences such as this do impact a game and its community. Lots of contentious threads surround this topic... and if SE has noticed the feedback, it wouldn't be unreasonable to believe that the impact reaches beyond the forums. For a game that had to be remade once already, it's not something to take lightly.
    (4)

  7. #47
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by JTribal View Post
    Maybe they will make the next upgrade obtainable after beating all of the Ex Primals?

    Guess half of the community would be stuck on Atma for the next six months :/
    Well if Leviathan doesn't come into DF soon they will take even longer. Hard to get lots of exp when you have to spend at least an hour in PF for one group that could disband because one person didn't read the PF description clearly.
    (0)

  8. #48
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zell1226 View Post
    Taking down The Bog would be worthy of obtaining a good item.
    It should be located in LL and have to follow a quest line where we have to tilt the city too, right? ;D
    (0)

  9. #49
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SionDurant View Post
    Yep I guarantee you if SE had made this more interesting and made special mobs etc, people would've tolerated this much more and felt more obliged to do it.
    I guarantee the if SE had made it any other way to get it people would *still* be whining and moaning just like they are now.

    Why? I shouldn't really have to even answer that one. Just look at the forums lol
    (5)

  10. #50
    Player
    Zell1226's Avatar
    Join Date
    Nov 2012
    Posts
    126
    Character
    Tony Dincht
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Welsper59 View Post
    Time can also translate to not being casual friendly, not just content difficulty. Which is, primarily, the stance that you and many others complain about having problems with. RNG is not a nice mistress to be around, but it's a feature (love it or hate it) of RPGs... especially MMORPGs. When everything becomes predictable, you essentially have the mentality that you would in an FPS, shooter, puzzle, etc. You people really like to make everything predictable, don't you? No desire for astonishment and wonder. No love for unpredictability and the joy of defying the odds. That is, unless the odds are always in your favor.

    Not saying there's anything particularly bad about that, just that it's a sad thing to see. For as few of RNG related things this game has when it comes to gear/upgrades, they're still wanted to be made into the same old "must have by X time" sort of thing.
    RNG is not the main issue here. The main issue is the blatant "Help the noobs!" scheme they have going with these relics. Nobody wants to do Tam-Tara deepcroft again, what purpose does that dungeon serve to someone who has seen some of the hardest content in the game? Nobody wants to grind FATEs at max level, we already did that to level up (well, non-legacy did). It's a mindless waste of time to help people level that don't even need help. Why should a DPS who is doing books have to sit in a dungeon queue for longer than 30 minutes while tanks and healers get 5 minute ones? It's also unbalanced in addition to being stupid. "Just ask your friends to go with you!" Good luck, considering most of them find this just as annoying/boring as me.

    RNG for Atmas in the least of the problems here. Your real meat of this quest comes from doing those stupid boring books, and finding the myth to buy them.
    (1)

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