Didn't say I agree with it, they have made plenty more money than they anticipated, but they are a business, so if they can do something like this and people keep paying, why wouldn't they.
I know, but this sort of laziness is what causes people to unsubscribe - especially when the content is considered frustrating (Which would hold true if the forums are any indication).
Basically they shouldn't have hyped up the Zodiac Quests if it was going to be more tedium than trial. There's a large difference between -
"We don't think many people will have their Animus (Because the content is challenging)"
and
"We don't think many people will have their Animus (Because you literally have to devote your week to grinding)"
They opted for tedium and now they probably soured expectations for the rest of this questline.
The people that visit the forums, and actually post is a pretty small fraction of those that actually play the game, so if you read that 20 are quitting that doesn't mean much in the big picture. If you think about their subscription models, you get discounts for paying in 3,6 or 12 month increments, and a lot of people do that, guess what gets released in 3 month increments, that's right content patches lots of MMO's have done this because people are usually willing to pay just one more time to see if this content is redeeming, if not I'm gone kind of thing but by the time it comes to drop their sub, another patch if just around the corner. I say if you don't like it, then unsub, loosing money means more to them than negative forum posts, but I seriously doubt a single questline will cause enough loss in subscriptions to make anyone take notice.
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