"Thank you for your cooperation!" for some odd reason Robocop popped into my head.
"Thank you for your cooperation!" for some odd reason Robocop popped into my head.
...... Who?
Considering how he just went all Robocop on the thread, it seems relevant... XD
Ah, the 80s.
I'm allergic to effort.
they could add leves that are actually grind spots that would have a reward at the end. Blah blah blah, go kill 100 raptors cut scene of raptors killing a family blah blah blah kill raptors get reward.
these leves would spawn the raptors per leve and not let other groups claim you mobs, just a thought
Could you imagine how horrendous it would be if half a dozen or more parties started one of these "grind 100 mobs" leves?
yeah they would have to have them spawn different areas, and it couldn't be like how it is now where everyone does leves cause its the only thing. I think its a cool idea, and it would add a little more content to the game in a seemingly easy way. The more ways they add to get sp the less monotonous the game will feel.
also throw a boss in at the end, why not.
Last edited by syntaxlies; 06-29-2011 at 12:28 AM. Reason: add
It could be pretty bad, hopefully the system would load balance and spawn the mobs in different locations so it doesn't get to crowded... Plus they could also only spawn a few at a time so not to make the map to busy and as you finish some off, more jump out of the bushes!
Personally, I would love for their to be party leves with/without a time limit where the objective was to kill a lot of mobs, balance will be key, so I'm very interested in what the game will look like by it's one year anniversary.
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So you mean... a dungeon?
Also, I would still love to see something along the lines of Public Quests / Public events where everyone in the zone (not region, but zone, drybone, emerald moss, broken water) would be tasked with a huge over arching goal... Kill 500 dodos, and these wouldn't be special mobs, but just regular mobs, and everyone who kills a dodo in the public event/quest zone would contribute to the total for that part of the quest/event...
Rewards could be given out by the amount of participation the player/party did... Ether some form of point/currency system to use to trade in for loot, or the ability to roll for loot with perspiration points adding to your roll.
This is something that I thought Warhammer did very well, and while we don't need their system, but the general idea is something that I think would add a lot of dynamic content and value to those playing the game.
Just a thought.![]()
Work To Game on YouTube [Guides, and More]...
https://www.youtube.com/c/worktogamevideos
Host on AetheryteRadio... Boom City!
Petition for Microsoft to allow XIV with cross system play:
https://www.change.org/p/phil-spence...atform-servers
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