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  1. #1
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Zenaku View Post
    Necromancer was going to be added in FFXI but they made PUP and pup is not even in the final fantasy history. Reason for it was due to the skellies only pop at night which would mess up the idea of necromancer.

    now the question is would it make any sense in ffxiv.
    Actually PuppetMaster has been part of FF history, especially for the playable characters. It just isn't a specific Job in most cases and instead either a Skill segregated to a certain other job, or its Character Mechanic.

    For Character mechanics the two that stand out the most are Reeve > Cait Sith > Cait Siths Moogle. Reeve controls Cait Sith, Cait Sith controls his Moogle that he rides. This was a three fold Puppetmaster.

    Lulu used Puppet Dolls as her Weapons to assist her in casting spells and attacking.

    As for the individual skills. There were multiple skills that allowed a player to assume direct control over a monster in combat. These skills were never used like for instance a Beast Master would use them, and instead were a bit like tying the monster up as a marionette and using it to attack its team mates from behind. With a Beast Master the monster still has some control over its actions, but with these skills they have none.

    There is Precedents for Puppetmaster, There isn't one for Necromancer. No job has ever raised the dead as a skeleton to fight for you.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #2
    Quote Originally Posted by Cairdeas View Post
    Actually PuppetMaster has been part of FF history, especially for the playable characters.
    It has been a part of FF, but in FFXI Necromancer were to be added but they went with PUP instead for the cop out reason "We didn't want undead out in the day", ignoring that said undead exist 24 hours in Xarcabard, dungeons and whenever Besieged happens. Necromancer also has a very strong foothold in Tavnazian history and you even confront one who summons a reanimated Mannequin to fight you. It was also found in FFV (GBA), so it had a pretty big presence, but like summoning, it was always seen as forbidden magic, but players eventually got the ability to become summoners again.

    Quote Originally Posted by giftforce View Post
    WTF is the point of having classes and jobs in a one-to-one relationship?

    Why dont they just replace the armory system if they hate it so much?

    (Im not suggesting the replace it, btw, because I actually like the armory system. But THEY obviously dont.)
    Nothing is being replaced and guess what else Yoshida said? It's optional. You hate job specification, so don't unlock them.
    (0)

  3. #3
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Elexia View Post
    It has been a part of FF, but in FFXI Necromancer were to be added but they went with PUP instead for the cop out reason "We didn't want undead out in the day", ignoring that said undead exist 24 hours in Xarcabard, dungeons and whenever Besieged happens. Necromancer also has a very strong foothold in Tavnazian history and you even confront one who summons a reanimated Mannequin to fight you. It was also found in FFV (GBA), so it had a pretty big presence, but like summoning, it was always seen as forbidden magic, but players eventually got the ability to become summoners again.



    Nothing is being replaced and guess what else Yoshida said? It's optional. You hate job specification, so don't unlock them.
    I still don't count the Necromancer in FFV because it was done by an american localization team of a remake of a remake of a remake and wasn't in any of the japanese versions.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  4. #4
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Elexia View Post
    It has been a part of FF, but in FFXI Necromancer were to be added but they went with PUP instead for the cop out reason "We didn't want undead out in the day", ignoring that said undead exist 24 hours in Xarcabard, dungeons and whenever Besieged happens. Necromancer also has a very strong foothold in Tavnazian history and you even confront one who summons a reanimated Mannequin to fight you. It was also found in FFV (GBA), so it had a pretty big presence, but like summoning, it was always seen as forbidden magic, but players eventually got the ability to become summoners again.
    Incorrect. The actual reason was that undead in FFXI vary in power pretty drastically whether it's day or night, so the Necromancer job would be entirely subject to the time of day being UP half the time and OP the other half. It was a balance issue that it never got out of the concept phase.

    PUP's more unique, anyway. Glad they went with that instead of generic-ass Hot Topic customer I mean Necromancer.

    Quote Originally Posted by Perrin_Aybarra View Post
    Don't want to play the devils advocate but you forget the power of echo :P maybe a THM adventurer with that power can find a way to communicate with the dead.

    Etiher way, I just saying that to play with you. I don't care about necromancer really.
    Echo makes a more compelling case for Time Mage than Necromancy.
    (0)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  5. #5
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Cairdeas View Post
    Actually PuppetMaster has been part of FF history, especially for the playable characters. It just isn't a specific Job in most cases and instead either a Skill segregated to a certain other job, or its Character Mechanic.

    For Character mechanics the two that stand out the most are Reeve > Cait Sith > Cait Siths Moogle. Reeve controls Cait Sith, Cait Sith controls his Moogle that he rides. This was a three fold Puppetmaster.

    Lulu used Puppet Dolls as her Weapons to assist her in casting spells and attacking.

    As for the individual skills. There were multiple skills that allowed a player to assume direct control over a monster in combat. These skills were never used like for instance a Beast Master would use them, and instead were a bit like tying the monster up as a marionette and using it to attack its team mates from behind. With a Beast Master the monster still has some control over its actions, but with these skills they have none.

    There is Precedents for Puppetmaster, There isn't one for Necromancer. No job has ever raised the dead as a skeleton to fight for you.
    Luca From FFIV: The After Years was sort of a Puppetmaster too with her two puppets Calca and Brina. And alot of her band attacks involve them.
    (1)