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  1. #1
    Player
    Elasia's Avatar
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    Aug 2013
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    70
    Character
    Elasia Squishie
    World
    Leviathan
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Kimura410 View Post
    yeah, I said sold via market board. an average of 5-7 pieces per each gear have sold, if that. some pieces haven't even sold once. I'm sure more has been sold privately, I was assuming for some reason that thats what the OP meant, 60 mil profit from MB.
    Actually most of that was off the MB, our server has sold at least 300-350 pieces off of there alone if not more, some pieces like healer robes have scrolled right off the screen so cant add it up proper, probly around 40-50 of those alone since they sell like hotcakes

    The thing is, i took control of the 3 star eco early on and forced it and the material market into an extraction position to get the eco moving on them and into peoples hands to trigger a chain reaction in several other sub markets (people need materia for this stuff right? ) This part is more market theory than crafting though, also the server has a healthy population to demand product, others see the products and then want it themselves etc. Popularity can be a huge factor, i also sell lots of odd items like furniture, summoning bells, wavesoul founts, etc etc as well as tidal bardings... cant keep those in stock they fly off the shelf, thing about bardings and furniture, spring dress etc... you dont even need hq, 10s craft to make 50-150k a pop? not a bad deal

    Also for reference i've pushed finished 3 star hq into the 200-400k range on head/feet/hands/belts and 300-500k range on body/leg items with rapid undercutting... if anyone competed with me i just dropped the price by 25k per undercut unless they were not at war with me and stayed on a matched price level, although sometimes i'd look to shift the price down anyway just to make more product move faster and stir the eco up, as far as mb sales, Monday-Wednesday are the strongest days people buy

    Quote Originally Posted by Guevara View Post
    Elesia what are your Control and CP? I know you told the are maxed, but was wondering how you melded the off-hand.

    Thank you.

    EDIT: One more question, if you don't mind: what is usually your starting quality when using these macros?

    I, myself, use a similar rotation but use ToTs in order to substitute Hasty Touch with Basic Touch (1 ToT => 1 Basic Touch instead of Hasy Touch) for a guaranteed stack of IQ.
    I usually run 1000-2000 just depending on what sub materials i got on hand and product knowledge, (i know i can push nq cashmere healing robes fast so if i got a ton of leftover non hq subs i'll take one of these from 0 for instance and gamble, i dont lose any money since even the nq sells for more than market materials) More or less to sum it up my starting quality really depends on the item itself and product knowledge of what moves the fastest and if vanity item etc as well.

    My offhand runs Control +4 x2, Control +3, CP +3, Craft +3
    (0)

  2. #2
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    Quote Originally Posted by Elasia View Post
    Also for reference i've pushed finished 3 star hq into the 200-400k range on head/feet/hands/belts and 300-500k range on body/leg items with rapid undercutting... if anyone competed with me i just dropped the price by 25k per undercut unless they were not at war with me and stayed on a matched price level, although sometimes i'd look to shift the price down anyway just to make more product move faster and stir the eco up
    You would have made a lot more gil if you did sensible undercuts.
    (0)

  3. #3
    Player
    Elasia's Avatar
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    Character
    Elasia Squishie
    World
    Leviathan
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by scarebearz View Post
    You would have made a lot more gil if you did sensible undercuts.
    Would have I though? This is only true if time is negated and there is infinite time to capture a market. I also have direct supply through several fcs and individuals wanting to raise money for medium/large housing/buying instance clears that funnel massive amounts through me cheaper than what the mb can provide nor can the mb even provide the amount of materials im currently consuming without causing a major price shock. I look to balance the amount of work I am willing to do in the game while doing other activities such as watching daily tv etc along with gil production and resource consumption. As it stands I clear multiple millions of gil a day in profits leaving me free to stir the pot as much or as little as I wish for my own entertainment. Quiet frankly I just like getting my products into as many hands as possible while they are still relevant... aka mass production.

    As for the other guy talking about people affording pieces, right now most pieces you can get in hq form premade for a mere 1500 or so myth on the Leviathan server, a lot of folk effectively get free items just for doing the weekly solidary runs if they aren't pumping it into their relic quest
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  4. #4
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    Quote Originally Posted by Elasia View Post
    Would have I though?
    Yes, I'm fairly certain.
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  5. #5
    Player
    Pearz's Avatar
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    Nov 2013
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    Character
    Lady Pearz
    World
    Exodus
    Main Class
    Armorer Lv 50
    Quote Originally Posted by scarebearz View Post
    Yes, I'm fairly certain.
    Everyone has different market tactics, it is just how aggressive you wish to be. Especially with 3 star I have no problem pushing prices to cost price just to compete. In the end, with more money and a better crafting rotation, all I need is them to break or nq a few items and they won't compete with me again.
    (0)

  6. #6
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    Quote Originally Posted by Pearz View Post
    Everyone has different market tactics, it is just how aggressive you wish to be. Especially with 3 star I have no problem pushing prices to cost price just to compete. In the end, with more money and a better crafting rotation, all I need is them to break or nq a few items and they won't compete with me again.
    They do indeed, but some tactics are much more profitable than others xD

    What you said is fine if the competitors are the ones driving the prices down with silly undercuts, I too have followed such people down to ensure they break even when their items do sell.

    But in a new market to drop prices to near cost as the sight of any competition is folly in my opinion.
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  7. #7
    Player
    Elasia's Avatar
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    Elasia Squishie
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    Leviathan
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    Alchemist Lv 50
    Quote Originally Posted by scarebearz View Post
    They do indeed, but some tactics are much more profitable than others xD

    What you said is fine if the competitors are the ones driving the prices down with silly undercuts, I too have followed such people down to ensure they break even when their items do sell.

    But in a new market to drop prices to near cost as the sight of any competition is folly in my opinion.
    This depends on whos cost... on my server at least im the only one that even really bothers getting dedicated suppliers at rates far lower than the mb atm... my cost is not my competitors base cost for the most part... I don't really get that as there used to be 10-15 competitors looking to buy 2 star materials in rev back in 2.0, for a large part this is where I really make the gil as I simply have better buying arrangements vs needing to have huge sell margins
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  8. #8
    Player
    Elasia's Avatar
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    Aug 2013
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    Character
    Elasia Squishie
    World
    Leviathan
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Pearz View Post
    Everyone has different market tactics, it is just how aggressive you wish to be. Especially with 3 star I have no problem pushing prices to cost price just to compete. In the end, with more money and a better crafting rotation, all I need is them to break or nq a few items and they won't compete with me again.
    This is pretty much what I've noticed, get aggressive to freak out the newer folk that haven't bothered to read up / flush their products out then raise to a higher level and repeat, as I already posted this in another thread on market failure... even with the to cost situation... it still tends to drive a huge tawny/terminus putty secondary market that I love taking care of because once I set prices back up, a huge flood of buying happens on them and is great to reap the free gil then slam it again much the same as what happens with the materia secondary markets to a degree
    (0)

  9. 05-04-2014 07:14 PM

  10. 05-04-2014 07:21 PM

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