Don't you know that the dev team will relocate/change skill sets from each class? Correct me if I'm wrong but, I read it somewhere in this forum/producer's letter.I think that SE has kind of screwed themselves either way they go with BLM and WHM.
I see your point but the issue with THM becoming WHM is that first off THM's have none of the traditional WHM abilities (Cures, Protect, Shell, etc) All of these Defining skills are found on CON. And aside from that, for anyone who has played through ANY of the THM quests, it is easy to see that it definitely does NOT fit with WHM. THM's are basically cultists, lol.
See now to me this makes perfect sense, but then the issue of BLM comes up again. As SE has mentioned there will only be one Job per Class, so if CON did get WHM, THM would get BLM? This also doesn't make much sense, while THM has a lot of skills you would generally see on BLM (Bio, Posion, Blind, etc.) CON again has the real Job Defining Skills for BLM, the elemental spells (Fire, Thunder, Blizzard, etc.)
The way SE has divided up the concepts of BLM and WHM, or at least the traditional Job defining skill sets, between CON and THM really makes difficult either way you go.
I personally am happy they are bringing in jobs, but ONE per class doesnt really work with the current classes, imo.
CON should have had the option to unlock BLM or WHM, THM (while a fantastic healer) seems to me to be more of an en-feebler, and I would have seen it as more of a RDM.
Anyway, guess we'll just have to wait and see which direction they decided to take!
Last edited by Acydcross; 06-28-2011 at 07:36 AM. Reason: added "producer's letter
Regarding the payment. It says on your objective that Final Fantasy 14 will be compatible for hardcore gamers and casual gamers. It is a bit unfair for casual gamers like myself to pay for a 30 days even though I am only playing half of the time (or less). Is it possible for your good office to maybe have an option for casual gamers to pay 30- gaming days, meaning whenever a player logs-in it is consider as 1 game day. Unlike the payment method that you've said before, the 30 days runs consecutively doesnt matter if you play or not.
Food for thought, though I'm sure I won't be changing your mind.It's not. It's a replacement to the class system. Just look around. Every GLA will be a PLD now. So why even have a GLA? Answer me that?
Why is everyone so content to let the new development team destroy the game?
SE, at least destroy it properly if you're going to destroy it instead of leaving half-completed residual systems from the old development team.
Lets say Gladiator is my favorite class, because I love DDing and its pretty good at it.
Oh now I can be a Paladin..But Paladin will most likely get restricted to Tanking..
Guess I won't switch to Paladin.(..and hope that jobs don't completely make classes obsolete for party play.)
My XIVPad: http://xivpads.com?3012052
You will be obsolete because everyone will want DRK for DD.Food for thought, though I'm sure I won't be changing your mind.
Lets say Gladiator is my favorite class, because I love DDing and its pretty good at it.
Oh now I can be a Paladin..But Paladin will most likely get restricted to Tanking..
Guess I won't switch to Paladin.(..and hope that jobs don't completely make classes obsolete for party play.)
This is why they need jobs to be interdisciplinary. In other words, they need to make any job accessible from any class. Otherwise the armory system is a pointless, convoluted intermediate and they might as well just scrap it.
Guess I will be the only one using Monk, and Dragoon, and Black Mage in my parties.You will be obsolete because everyone will want DRK for DD.
This is why they need jobs to be interdisciplinary. In other words, they need to make any job accessible from any class. Otherwise the armory system is a pointless, convoluted intermediate and they might as well just scrap it.
I officially put in my vote that all parties should be Paladin, White Mage, Dark Knight x6. Let it be done.
My XIVPad: http://xivpads.com?3012052
You know what I mean, DRG, BLM, MNK, whatever, GLA will not be counted among the DDers.
So it will be PLDs only.
This exclusionary basis for the job system makes the armory system obsolete so they might as well throw it out. The new job system flies in the face of everything that the armory system stands for (freedom to make your own class/play as you wish).
SE screwing up their good features now instead of improving them.
We know little about how this system is going to stack on top of the class system. Unless the job-specific skills are severely overpowering, I don't see why someone using purely a class with a various amount of abilities from other classes couldn't be just as good. Sure it wouldn't fill a niche role within DDing, but whats stopping it from being just as capable of putting out damage?
I would imagine that while a Monk may be able to have specific skills that will aid in hand to hand, that a Pugilist would still have abilities that a Monk couldn't get that would help keep it up to par.
However, I will admit that I may be being too optimistic and just like the idea of a lot of variety.
My XIVPad: http://xivpads.com?3012052
Everyone can want DRK for DD, but they might not be able to get it:You will be obsolete because everyone will want DRK for DD.
This is why they need jobs to be interdisciplinary. In other words, they need to make any job accessible from any class. Otherwise the armory system is a pointless, convoluted intermediate and they might as well just scrap it.
My XIVPad: http://xivpads.com?3012052
I have never claimed to know the ins and outs of the system, I just have my expectations of it set firmly on what we know. Based on everything we have heard and have been told about the system expecting any thing other then focused sub sets of skills wrapped up in lore and fancy equipment is, and to be frank about this hilarious.
Then again seeing people froth at the mouth with interweb rage when reality does not match up to there fantasy world is quite entertaining.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
I do hope bards have some instruments they can play. I'd make a band of spoony bards playing their instruments in Uldah. Charity for the poor, namely for myself.
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