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  1. #1
    Player
    kanjitai's Avatar
    Join Date
    Apr 2011
    Posts
    180
    Character
    Aqua Maku
    World
    Excalibur
    Main Class
    Miner Lv 57
    Quote Originally Posted by Gath View Post
    Okay, as stated in the latest LftP, we will no longer use leves as a main focus of leveling or a main focus in the game at all, except for casual players (But who cares about them?)

    Saying that opens up a plethora of questions; Will it be group based questing? Will it be mob-grinding parties? Will it be a mix of both? or will there be some anomaly of which we never heard?

    If they make it group based questing at hubs then they defeat the purpose of getting rid of leves, unless they do it the right way. I don't want to run back and forth between one NPC and a group of mobs to collect some collection of items or just kill a group of different things, that would just be leves with a new name. I honestly don't know a good way to implement this so please enlighten me with a good idea on how the questing should be.

    Group parties to grind on mobs is a fantastic idea, it promotes party play and helps get the community closer together so the server in a whole can stop hating each other as much and start working as a unified solidity for server progression (Lindblum is a better server than all the others ;O) This would also instate a better way of recruiting players that are a bit better for end game linkshells. It would show parties or players how certain people play the game, i mean actions do speak louder than words, right?

    There's also the possibility of dungeon grinding to exp, of course I do want a 24 hour lockout timer per completion or failure of the dungeon, but with decent exp rewards for killing dungeon mobs, and even more for downing bosses, with more exp depending on the difficulty of the boss you're facing. This idea doesn't need implemented if they do a good job with party based groups or party based quest hubs of some nature.

    This all being said, I would love to hear what the community thinks about this decision to take leves away form party based groups and give it to casuals or someone who doesn't have a lot fo time on their hands to get a decent little turd of exp.

    So have at it, and please, no flaming SE, this thread is for an open discussion about good ways to implement the "new" way we will be leveling.

    be respectful and don't fight, it makes you all look fat.
    Who cares about casual players? I care since I am one. This is a game and it's meant to have fun. it's you hardcore people that spend hours in on a game that have a problem.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by kanjitai View Post
    Who cares about casual players? I care since I am one. This is a game and it's meant to have fun. it's you hardcore people that spend hours in on a game that have a problem.
    Casuals only reason to have an impact in an MMO is to put Gil into the pockets of the hardcore players, for the hardcore is what puts the servers into progression, puts information in FFXIV yellow gremlin, and gets "casuals" decent gear for monies. Other than that they don't do much.

    And as far as multiple ways to level, I agree, makes the game a bit more adventerous for everybody.
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Gath View Post
    Casuals only reason to have an impact in an MMO is to put Gil into the pockets of the hardcore players, for the hardcore is what puts the servers into progression, puts information in FFXIV yellow gremlin, and gets "casuals" decent gear for monies. Other than that they don't do much.

    And as far as multiple ways to level, I agree, makes the game a bit more adventerous for everybody.
    i agree with ur opening post. But the above was uncalled for. there are a lot more casual then hardcore nowadays. And honestly as long as ppl play who cares. Not all casual solo.
    (0)

  4. #4
    Player
    Dycith's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    11
    Character
    Dycith Schwarzfeuer
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    i agree with ur opening post. But the above was uncalled for. there are a lot more casual then hardcore nowadays. And honestly as long as ppl play who cares. Not all casual solo.
    MMOs by definition are hardcore. They have and always will reward players who can play longer. He is 100% right in his statement.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Dycith View Post
    MMOs by definition are hardcore. They have and always will reward players who can play longer. He is 100% right in his statement.
    now he isn't mmo are games that are played over time the longer you stick to an mmo the better. Playing longer just means you get stuff done much quicker.

    And i wasn't saying he was right or wrong, just he was being rude. And it is true also not all casual players solo. I used to play ffxi 2 hrs a day and still joined parties. This was when getting a group was much faster.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by Kilta_Firelotus View Post
    now he isn't mmo are games that are played over time the longer you stick to an mmo the better. Playing longer just means you get stuff done much quicker.

    And i wasn't saying he was right or wrong, just he was being rude. And it is true also not all casual players solo. I used to play ffxi 2 hrs a day and still joined parties. This was when getting a group was much faster.
    Since you played FFXI, if you played 2 hours a day, yes, you could do some things, but if you were in an HNM LS where the REAL good stuff was, then no, you would haven't made it a week.

    Whenever there's the possibility of a mob taking 4 hours to spawn, you need to play hardcore.

    The casuals are like sheep to us hardcore, just get to know your place.


    Now that we're done witht hat I have come up with a good amount of ideas of implementing a bunch of ways to exp while being able to explore a variety of ways to get it.

    Will be in OP soon as I collect the good ideas from here.
    (0)