Are they going to have instance dungeons and none instance dungeons as well? I like how in FF11 you could go into a dungeon and feel like you can die at any moment. (needing a party) to go in and explore / kill your way into the dungeon itself to find rewards. and that you can maybe get quests that lead you to these dungeons as part of the story line quests with rewads to progress through the game in some way.They should have dungeon levequests also and be able to get gear rewards for killing a NM in the dungeon with a group or something as well? I really dont like this instance thing though, but i guess for the people who just want to jump in and do a 1 hour thing and log out it would be a good thing. To do this they would need a random group invite for quick gameplay to make this work better. (like in wow instances) As people seem to not make groups very well or hate taking the time to shout out or even use the find party features. I seen alot of MMO's that have this find party feature and people just dont us it. In Everquest they rather stand in a zone and wait for people to come into that area and put the /lfg tag on.

Just some thoughts, maybe get something out of this that everyone agrees on?