Results 1 to 10 of 178

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by AlexiaKidd View Post
    Couldn't agree more with this now the Leve aspect is being toned down. Hopefully we will be able to go out and meet new people that otherwise we don't really get a chance to with everyone pretty much doing LS Leve abandoning.

    Hopefully they will be making adjustments to mob distribution, respawn rates and remove the 10 level SP cap on mobs and then we shall be free to mash up the beasts of Eorzea.
    Yeah, partying is very good when it comes to community structure, it helps everybody get to know how awesome I am (;O) and it helps people help others with their job/class through constructive criticism.

    Later today I am going to get with Clashblades and compile all the ideas and corporate good ideas that we come up with as a good social structure for partying and exping.
    (0)

  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Gath View Post
    Yeah, partying is very good when it comes to community structure, it helps everybody get to know how awesome I am (;O) and it helps people help others with their job/class through constructive criticism.

    Later today I am going to get with Clashblades and compile all the ideas and corporate good ideas that we come up with as a good social structure for partying and exping.
    Yeah I mean when the game first came out, people actually used the party search/recruit feature and I met so many people in the days of Eft and Raptor grinds but then all that changed with the nerfs in November and it got gradually worse until we finally got to Leve abandon or gtfo that we have now.

    What we need are clear cut grind area's preferably around the camps we have now. So in Limsa if you are R10 and soloing you can do Leves, Behest and Solo at Skull Valley with mobs ranging from R10-20 with plenty to choose from. If you are in a party though at R10 head to Bloodshore and you will have mobs R20-30 and so on.

    The Mob SP cap needs removing as well so skilled parties can head out into Coerthas and even Mor Dhona for better SP/EXP gains on tougher mobs.

    Raptor parties are ok but again Mob distribution and respawn times are horrendous, you have to run all over the area and you can still get through them all before the first ones respawn and if another party turns up you are screwed. That is something they really need to look at, they need to make sure there are clusters of Mobs of similar ranks to grind off. They don't even have to be the same mob in fact it would be better if they were different so you had to mix up tactics for the fights as opposed to fighting the same Mob over and over. Then they have to do this all over Eorzea so we have plenty of spots and places to go.

    *EDIT*

    Quote Originally Posted by Rentahamster View Post
    Yep. I think it's fairly widely agreed that improvements to open world grinding improve party play and encourage players to group together for SP without the restriction of "having the right leves" or whatever.

    Just a few simple fixes, and this can all be possible. All they gotta do is implement the ideas in my SP revamp thread and they should be on their way.

    http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
    Some damn good idea's there Renta hopefully SE will listen and make these adjustments.
    (2)