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  1. #41
    Player
    Sovereign's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Ico Sovereign
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    If I could have a 'jump' that actually just let my character hike his way up waist-high ledges and small hills by kind of climbing over them, I would be happy.
    (1)
    Ico Dailemont @ Hyperion (formerly Durandal (formerly Rabanastre))

  2. #42
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm totally agreed with Aldwin up there. To add an extra point to consider, the animation style of FFXIV is excellent, and was one of the few things that was almost universally praised about the game. I seriously doubt the dev team would add a WoW style "jump every .5 seconds" jump, but rather one animated like, say, GTA4--realistic, with weight, and not easy to just spam.
    (1)

  3. #43
    Player
    Matsuki's Avatar
    Join Date
    Mar 2011
    Posts
    14
    Character
    Vern Dae
    World
    Shinryu
    Main Class
    Red Mage Lv 90
    I think the jump done like in Final Fantasy XIII would be the best considering the game's "unique feel".
    (0)

  4. #44
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i would also like a jump feature, travel is very important to me and both FFXI and FFXIV have horrible in your way problems that could be avoided with a simple jump feature.

    i think if they implimented a button that can be pressed when your character runs up to a ledge or a wall, then it would way less obnoxious and a happy medium for everyone.

    basicly Square Enix.... give us something similar to a final fantasy XIII jump feature.
    (1)

  5. #45
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    There is definitely more than one way jump can be implemented.
    (1)

  6. #46
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Exactly, this is scaring me so much. The fanatic anti-jumping, flat-out no response. I thought perhaps the official forums would be a place for discussion but obviously not. Every suggestion that isn't immediately related to FFXI is just declined.
    (1)

  7. #47
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by gifthorse View Post
    Exactly, this is scaring me so much. The fanatic anti-jumping, flat-out no response. I thought perhaps the official forums would be a place for discussion but obviously not. Every suggestion that isn't immediately related to FFXI is just declined.
    because jumping IS pointless, there is nothing to discuss about it.
    (1)

  8. #48
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Well it could drive a lot of interesting content (jumping) and heighten exploration, so it isn't pointless.
    (1)

  9. #49
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Let me break down why I think jumping is ridiculous.

    First of all go through the entire Final Fantasy series. Do you see jumping in any of them? From what I recall no. That's first and foremost... the fact that this is a Final Fantasy game, and not just an MMO. Therefore, the "Final Fantasy feeling" is higher priority than the "MMO feeling".

    Second of all, take a look at the world. All of it. The ledges, the layout (especially Limsa and Coerthas), everything. This game is not set up for jumping. To implement manual jumping and physics like in WoW they would have to redo half the game's physical structure. Do you have any idea how much time and money that would take? Say goodbye for future content coming out any time soon if they choose that route. The time spent implementing jumping could be better spent on more critical things.

    Third of all, jumping does not add anything good to an MMO. Period. Nothing. Nadda. Zippo. It makes you look like a bunny rabbit, and with the races in this game (Roegadyn and Lalafell prime example) it would look ridiculous. I don't want to see Roegadyn hopping around like rabbits. I do not want to see Lalafell jumping six times their height.

    Implementing a FFXIII-jumping feature is good enough for those pesky ledges and hills.

    There's your input you desired.
    (1)

  10. #50
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I like "Jump", I dislike people who abuse it and end up jumping in silly locations or standing on top of some fence that has spikes, ruins the feel of the environment.
    (1)

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