If I could have a 'jump' that actually just let my character hike his way up waist-high ledges and small hills by kind of climbing over them, I would be happy.
If I could have a 'jump' that actually just let my character hike his way up waist-high ledges and small hills by kind of climbing over them, I would be happy.
Ico Dailemont @ Hyperion (formerly Durandal (formerly Rabanastre))
I'm totally agreed with Aldwin up there. To add an extra point to consider, the animation style of FFXIV is excellent, and was one of the few things that was almost universally praised about the game. I seriously doubt the dev team would add a WoW style "jump every .5 seconds" jump, but rather one animated like, say, GTA4--realistic, with weight, and not easy to just spam.
I think the jump done like in Final Fantasy XIII would be the best considering the game's "unique feel".
i would also like a jump feature, travel is very important to me and both FFXI and FFXIV have horrible in your way problems that could be avoided with a simple jump feature.
i think if they implimented a button that can be pressed when your character runs up to a ledge or a wall, then it would way less obnoxious and a happy medium for everyone.
basicly Square Enix.... give us something similar to a final fantasy XIII jump feature.
There is definitely more than one way jump can be implemented.
Exactly, this is scaring me so much. The fanatic anti-jumping, flat-out no response. I thought perhaps the official forums would be a place for discussion but obviously not. Every suggestion that isn't immediately related to FFXI is just declined.
because jumping IS pointless, there is nothing to discuss about it.
Well it could drive a lot of interesting content (jumping) and heighten exploration, so it isn't pointless.
Let me break down why I think jumping is ridiculous.
First of all go through the entire Final Fantasy series. Do you see jumping in any of them? From what I recall no. That's first and foremost... the fact that this is a Final Fantasy game, and not just an MMO. Therefore, the "Final Fantasy feeling" is higher priority than the "MMO feeling".
Second of all, take a look at the world. All of it. The ledges, the layout (especially Limsa and Coerthas), everything. This game is not set up for jumping. To implement manual jumping and physics like in WoW they would have to redo half the game's physical structure. Do you have any idea how much time and money that would take? Say goodbye for future content coming out any time soon if they choose that route. The time spent implementing jumping could be better spent on more critical things.
Third of all, jumping does not add anything good to an MMO. Period. Nothing. Nadda. Zippo. It makes you look like a bunny rabbit, and with the races in this game (Roegadyn and Lalafell prime example) it would look ridiculous. I don't want to see Roegadyn hopping around like rabbits. I do not want to see Lalafell jumping six times their height.
Implementing a FFXIII-jumping feature is good enough for those pesky ledges and hills.
There's your input you desired.
I like "Jump", I dislike people who abuse it and end up jumping in silly locations or standing on top of some fence that has spikes, ruins the feel of the environment.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.