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  1. #31
    Player
    Emblemelite's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Campbell Soup
    World
    Goblin
    Main Class
    Archer Lv 50
    We do skip mega bombs with well placed LB he is about to die, we never get to 3rd bombs.
    (0)

  2. #32
    Player
    Reishi's Avatar
    Join Date
    Dec 2013
    Posts
    241
    Character
    Mythe Vandalay
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Brayflox HM brought a whole new level to speedruns.
    First time there at launch, nobody knew anything, we finished it off in like 12~13 mins. can be done way faster I guess, it's the new WP.
    (0)

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Emblemelite View Post
    Looks speedy enough to me
    Not speedy enough because you are actually fighting the last boss.

    Well. I guess it is needed if you are actually farming soldiery. If I do longstop hard and only going for mith, abandon after the second boss and requeue.
    (0)

  4. #34
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    I just finished 2nd boss of Brayflox in 5:12. That's just shy 500 myth an HOUR, given loading in and out of dungeon.

    But yeah, speed runs aren't speedy.
    (1)
    Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!

  5. 04-06-2014 09:16 PM

  6. #35
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    Speedruns arent speedy in the same way that fast cars arent fast if an old lady is driving it.
    Yes i just called you an old lady.
    (0)

  7. #36
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Akirakogami View Post
    I agree. Some of the speed run tactics are retarded. I've wiped several times to overpulling and white mages using holy instead of healing and stuff. It's dumb.

    Here is a saying in the military that yall should live by; "Slow is smooth, and smooth is fast."
    Consider that last line stolen.
    (0)

  8. #37
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Megido View Post
    Speedruns arent speedy in the same way that fast cars arent fast if an old lady is driving it.
    Yes i just called you an old lady.
    I'll counter that this way: Fast cars aren't fast for very long when a meatball is driving it. Same case for speedruns when a meatball is tanking.
    (2)

  9. #38
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Hayward View Post
    I'll counter that this way: Fast cars aren't fast for very long when a meatball is driving it. Same case for speedruns when a meatball is tanking.
    (4)

  10. #39
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    If you are going to do the whole dungeon, the funny thing is you don't win that much by going speedrun over a solid group single target.

    When doing one pack pull we were able to go sch dps stance almost full damage, pulling 110 dps or so, and tank dps stance too, on top of like a brd and melee for example each pulling 250 dps or something. We were able to finish the dungeon in about 14 minutes, and the fastest i have ever seen for a speedrun is about 12 minutes. The difference is really not that important, it is NOT like WP of old.

    If you go for only first 2 bosses, then things are different, because those 2 minutes are almost entirely won on the first pull. So you can cut a 7min30 run into a 5min30 run or something, which is a massive improvement (twice more important than for a full run). But on second, third and 4th pull going 2 blm, aoe all, tank in tank stance, healer in healer stance, you gain next to nothing compared to a normal run with good ST dps.
    (0)

  11. #40
    Player
    lxSch's Avatar
    Join Date
    Feb 2014
    Posts
    247
    Character
    Alex Pokute
    World
    Lich
    Main Class
    Arcanist Lv 50
    Stone Vigil, War + MNK + DRG, war keeps pulling a pack + 1-2 patrols, marks them and dps kills mobs 1 by 1. I cannot dps because it takes all my cds just to keep the tank alive. Was not a very fast run, despite we pulled more mobs...

    Brayflox HM, War makes big pulls but cannot maintain enmity, so two BLM don't use Flare. War enrages and kicks the lower hp mage (i voted no) - healer (me) leaves right away (no penalty when team is not full). Not sure if they ever finished that run (past the 1st boss).
    (0)

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