I feel for you. Too bad, that is the common WP SR in general. On early area before 1st midboss, you skip mobs by sleeping them, especially on the part right before 1st midboss. As for the things happened on 1st midboss and beyond, it is kinda weird for the tank using lb. I guess either he's pissed or just being a jerk. lolLast week, PuG through roulette (I'm BLM), landed in WP, agreed to do a SR. After the 2nd pull, I had a tank berate me for using aoe. S/he wanted me to sleep the trash and just burn the tonberries, which frankly, when you have more than 1 tonberry takes an equivalent amount of time since you can only use fire 1 & 3, but no flare. Turns out the reason was because s/he couldn't hold aggro from multiple mobs for the life of him/her - I guess s/he just never figured out how to do it -the healer must have died 3-4 times because the tank would either simply not pick up or lose a mob (which is completely normal and forgivable), and not notice (that however is bad) as the healer would be trying to keep him/herself alive and spamming cure, hence pulling more mobs off the tank, until they both died within seconds, and of course since I humored the tank at first, all the trash was up and they had trouble making it back to us. It was a mess. Healer was so-so but more than adequate for WP, tank was ilvl70-90 with relic but an utter mess - s/he used up the lb on the 1st boss and I had to explain that lb should be left for the DPS during boss fights, and later would run to the valve mechanism and try repeatedly to activate it when the oil was lying on the ground in that very room. Other DPS & I OTed the rest of the run to keep aggro off the healer. I still wonder if we were being trolled but the tank was courteous at first and then as I explained aggro, oil & lb use, became downright offensive by the end, so I'm leaning towards embarrassment-driven anger brought on by simple ineptitude. When I thanked the other DPS at the end of the run, the tank threw a hissy fit about how the other DPS 'sucked' and I shouldn't be thanking him.
I've personally done just over 11 minutes, it's hands down the best 4 man to SR and WP shouldn't be touched anymore. It goes back to the OP where of course speed runs aren't speedy when people don't know how to SR.
I agree. Some of the speed run tactics are retarded. I've wiped several times to overpulling and white mages using holy instead of healing and stuff. It's dumb.
Here is a saying in the military that yall should live by; "Slow is smooth, and smooth is fast."
I'm normally fine with speed runs, but one thing drives me crazy. When the tank goes in to Wanderer's Palace and decides to pull way too many enemies all at once. They don't get put to sleep by the black mage, so the tank is taking way more damage than my cure spells can go off. So, we end up wiping because the tank dies, then I die, then the dps dies. So, it ends up being totally pointless as a speed run.
Tanks really need to learn how many enemies they can successfully pull at once so that the TEAM can be successful.
From my exp i70 war can take 2 groups in WP safely for killing purpose (staying alive long enough until dps kills them). But i often see common mistakes there:I'm normally fine with speed runs, but one thing drives me crazy. When the tank goes in to Wanderer's Palace and decides to pull way too many enemies all at once. They don't get put to sleep by the black mage, so the tank is taking way more damage than my cure spells can go off. So, we end up wiping because the tank dies, then I die, then the dps dies. So, it ends up being totally pointless as a speed run.
Tanks really need to learn how many enemies they can successfully pull at once so that the TEAM can be successful.
- tanker using tomahawk/shield lob to pull (i use flash and overpower);
- tanker not cycling defensive cds;
- healer not using eye4eye;
- whm not using regen;
- whm not using DS+holy;
- sch not cycling adloquium+physick+embrace;
- sch not using shadow flare.
They are most common causes of a wipe. I am not familiar with dps classes, but i think they mess up too.
I'd want to know how you could get it that low, I've got with my (pretty "static") 4man SR group 15min, and that's the fastest we have gotten. So is there some neat trick we haven't figured out?
"Sent on Android device"People need to remember that a healer's job isn't to heal HP
but rather to prevent HP from reaching 0
I got 11m on the dot last night.
Your pulls are to the door every time as far as you can go, composition we had was WAR/WHM/BLM/BRD. For anything in detail I can share my BLM play but I don't know the other jobs in detail. For LB usage it's caster LB on the final pack of mobs just after tank has rounded them up, I swiftcast a freeze before it to make kite tanking easier since it's a very hard pull especially for WAR tank, and another caster LB on the boss.
If you want I can also share what I know about CD usage, especially for DPS but the general thing is that all mobs I do a single AoE rotation on with foes, I use my convert on last pack before first boss and second boss and all damage buffs are used on bosses. It's a full i90 group with allagan weapons.
Last edited by SarcasmMisser; 03-25-2014 at 06:56 PM.
My experience with speed runs is that they most of the time take more time than normal runs lol. There is very often at least one player who doesn't know how to behave when you face the boss fights in an instance or people are generally not used to and confident with speed runs. But still, the vast majority aims for a speed run and even if there are several wipes they continue with their speed run strategy. I prefer relaxed runs and also don't say No to the extra portion of GIL but I try to go with the flow.
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