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  1. #1
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    I think the idea that SE could have done this a little bit different and still kept the grind intact. It's a problem of perceived fairness. If Tommy has been trying to get an atma in a zone for 10hrs and Billy comes along and gets it in 30mins, then it is perceived that the result is unfair. Tommy obviously thinks he put in more work and should have gotten it.

    There are other ways that this system could have been setup to avoid this problem. One suggestion that I saw in a similar thread was to make it so that players did a certain number of fates, the idea in question was set at 50, and then reward players with their atma. You would still have the grind portion of the quest, but the visual progression that people are asking for would be there. This is similar to why you don't see so many threads about the book portion of the quest.
    (5)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deathscythe343 View Post
    I think the idea that SE could have done this a little bit different and still kept the grind intact. It's a problem of perceived fairness. If Tommy has been trying to get an atma in a zone for 10hrs and Billy comes along and gets it in 30mins, then it is perceived that the result is unfair. Tommy obviously thinks he put in more work and should have gotten it.

    There are other ways that this system could have been setup to avoid this problem. One suggestion that I saw in a similar thread was to make it so that players did a certain number of fates, the idea in question was set at 50, and then reward players with their atma. You would still have the grind portion of the quest, but the visual progression that people are asking for would be there. This is similar to why you don't see so many threads about the book portion of the quest.
    100% this, its a shame that SE have yet to click on to the idea of being fair though.

    Quote Originally Posted by Cyrus-Wallace View Post
    What do people suggest, then? It was stated prior the 2.2 patch that this would be a long term process. I didn't read a single suggestion giving an alternative.
    You didn't pay attention to what your read then.
    (1)

  3. #3
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Deathscythe343 View Post
    -snip
    One suggestion that I saw in a similar thread was to make it so that players did a certain number of fates, the idea in question was set at 50, and then reward players with their atma.
    This, even with a higher number say 100 would be acceptable. It would put in the grinding feature they desire but make so that when Player A has more time he can catch up to Player B. Since I always liked the way things were set in this game "Here's what you have to do..whenever you can get around to it" the key would be making it so that it's so time consuming it wouldn't result in everyone having 8 complete zodiacs. I like the idea.
    (1)

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