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  1. #1
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    We've known from the getgo this would be a very time consuming process. This is how SE wanted it. It will be eased up after 2.25 or 2.3 to make room for the next level of relic. Why does SE need to address this when they already stated how it would start?
    (3)

  2. #2
    Player
    Vesuvias's Avatar
    Join Date
    Nov 2013
    Posts
    61
    Character
    Xel'enfer Trellvani
    World
    Balmung
    Main Class
    Dark Knight Lv 85
    Quote Originally Posted by NintenPyjak64 View Post
    We've known from the getgo this would be a very time consuming process. This is how SE wanted it.
    Time consuming is the books, they take time and effort to not only grind the myth to get but to also grind out the actual tasks that they require. but this grind just so that i can actually get to them, its not a grind it is pure lottery style luck, only difference is if i spend the amount of money in relation to the amount of time ive sunk into some of the zones for the atma. I might actually win the lottery, or one of the lesser prizes at least.
    (3)

  3. #3
    Player
    hotroderx's Avatar
    Join Date
    Feb 2014
    Posts
    29
    Character
    Bikou Densu
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by NintenPyjak64 View Post
    We've known from the getgo this would be a very time consuming process. This is how SE wanted it. It will be eased up after 2.25 or 2.3 to make room for the next level of relic. Why does SE need to address this when they already stated how it would start?
    This is where your mistaken this quest does not take a long time. There are people out there who finished in a day. This quest is a lotto... how lucky are you. That makes for a extremely bad game design. I think thats what people are missing its not about how long it takes its about the fact its a roll of the dice.

    The quest was Kill X number of mobs
    Complete X number of Dungons
    Compete EX primal's

    then it be a grind and a time consuming one but it at least feel doable and rewarding. This current form its doable but is not rewarding at all and injects far to much RNG into the system.

    I just wanna add to the people who say move on from this thread and others. Thats a horrible horrible idea people use to say that in Rift and Starwars the Old Republic and both games are basically cash shells now.
    (6)
    Last edited by hotroderx; 04-07-2014 at 10:21 AM.

  4. #4
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Vesuvias View Post
    Snip
    Quote Originally Posted by hotroderx View Post
    Snip
    They weren't talking about the Atma process, they were talking about the ENTIRE Zodiak upgrade system, in this case BOTH Atma and Animus. It's like this BY DESIGN so people don't get their animus within a few hours

    Not only that but ever think of the reason beyond getting Atmas as to why you're in these areas grinding FATEs? It's to see the world and interact with newer players, which is also what the low level Duty Roulette was designed for. People not only have been complaining for something time consuming and/or rewarding to do, but also newer players complain about how dead zones are. Atma zones don't look that dead anymore. I remember leveling an alt character pre 2.2 and noticing some FATEs I had to solo, or would lose by timing out with NOBODY else in the area. that seems pretty dead to me

    But then again people are going to complain about every little thing. Hell I'm no better, I'm complaining about all the people complaining... Go figure
    (3)
    Last edited by NintenPyjak64; 04-07-2014 at 10:56 AM.

  5. #5
    Player
    Vesuvias's Avatar
    Join Date
    Nov 2013
    Posts
    61
    Character
    Xel'enfer Trellvani
    World
    Balmung
    Main Class
    Dark Knight Lv 85
    Quote Originally Posted by NintenPyjak64 View Post
    They werent talking about the Atma process, they were talking about the ENTIRE Zodiak upgrade system, in this case BOTH Atma and Animus. It's like this BY DESIGN so people don't get their animus within a few hours

    Not only that but ever think of the reason beyond getting Atmas as to why you're in these areas grinding FATEs? It's to see the world and interact with newer players, which is also what the low level Duty Roulette was designed for. People not only have been complaining for something time consuming and/or rewarding to do, but also newer players complain about how dead zones are. Atma zones don't look that dead anymore. I remember leveling an alt character pre 2.2 and noticing some FATEs I had to solo, or would lose by timing out with NOBODY else in the area. that seems pretty dead to me

    But then again people are going to complain about every little thing. Hell I'm no better, I'm complaining about all the people complaining...Go figure
    maybe they are trying to increase participation, but their plan is backfiring as i sometimes dont even get to certain fates before they are over, and I have a mount, imagine a poor low level or someone who hasnt unlocked a mount yet trying to grind this out? they cant do the fates and are almost stonewalled in their leveling progress (and before you say they have quests, yes they do but it has already happened to several of the members of my fc).

    Also im sorry but rng kills games, it frustrates the player base, and when players get frustrated they stop playing and ultimately paying for the game. so even if you think this is fine, for one quest, but it isnt as in the long haul it is going to cost them a chunk of the casual player base, and i know some hardcores who are already thinking about quitting and canceling their subs (hell this has crossed my mind several times already...). so again whats better really bad rng (this is) and losing clients(us paying players) or increasing the drop rate, or adding a safety net so that players like myself who have grinded for 6-7 days straight actually have something for our efforts (5/12 atm)?
    (4)
    Last edited by Vesuvias; 04-07-2014 at 01:20 PM. Reason: post limit...

  6. #6
    Player
    jagang's Avatar
    Join Date
    Nov 2013
    Posts
    33
    Character
    Daedra Starburner
    World
    Coeurl
    Main Class
    Marauder Lv 54
    Quote Originally Posted by NintenPyjak64 View Post
    They weren't talking about the Atma process, they were talking about the ENTIRE Zodiak upgrade system, in this case BOTH Atma and Animus. It's like this BY DESIGN so people don't get their animus within a few hours

    Not only that but ever think of the reason beyond getting Atmas as to why you're in these areas grinding FATEs? It's to see the world and interact with newer players, which is also what the low level Duty Roulette was designed for. People not only have been complaining for something time consuming and/or rewarding to do, but also newer players complain about how dead zones are. Atma zones don't look that dead anymore. I remember leveling an alt character pre 2.2 and noticing some FATEs I had to solo, or would lose by timing out with NOBODY else in the area. that seems pretty dead to me

    But then again people are going to complain about every little thing. Hell I'm no better, I'm complaining about all the people complaining... Go figure

    People aren't interacting with each other, they aren't talking, they are just mindlessly zerging from one fate to another. Fates are wiped out within a minute, you people talk about it gets us to interact with new people, and repopulates the new zones for ps4 players? Yea, sure it does, but do you think anyone is going to actually talk to them? Not likely, also the truly "NEW" players won't have mounts, they won't make it but to maybe 1 out of every 3 to 5 fates because they are having to run on foot.All they are going to see is a bunch of high lvl jerks killing all their quest mobs cause they are bored, and wiping out fates before they can participate ya fun times for all. I've lost count of the amount of hours I've lost to receive 0 atma, I got 1 atma on a fluke while mining a fate popped, I changed jobs and got it from a lvl 12 fate. Progression of a relic shouldn't be based around rng period.
    (3)

  7. #7
    Player
    Polorboy's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    13
    Character
    Talan Ardent
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    I didn't read through all the previous posts, but I agree with a few that I did read. The way that people are grinding for Atma's is not adding anything to the game. It is making a lot of people annoyed, that is all it is accomplishing. There are people in my FC that got all their Atma's in 72 hours or less and there are some that haven't gotten any. I got my first Atma within 3 fates, my second 5 days later. I have gone on everyday and was grinding fates for I don't know how long and still have not gotten a third Atma. I just gave up. I mean the weapon you are getting isn't even the best available, that is the drop from the last coil, just like pre 2.2. I could see that if after all of this grinding that the weapon was "uber" compared to everything else but it isn't even that good. You would have a significantly better odds of getting a drop in turn 9 than getting one Atma, let alone 12. Then on top of that you need 13.5k myth tomes to get the full benefit from your relic weapon. That is just nuts. I could see if this was going to be the end all to be all weapon but we all know it isn't going to be. There are still multiple expansion packs, several level increases, etc. What is going to happen down the road with SE ups the level cap to 99 like in FFXI? Are we going to have to grind fates to get 100's of Atma's and then several million tomes (of what ever kind there is at that point)? If this is what we are going to see in the future as far as getting top gear, it might not be worth the effort. Especially when the difference in stats isn't all that much. For example, I play as Drg as my primary. I really enjoy it, but I don't see an huge benefit to grinding these fates for an item that has a relatively small increase over what I already have at ilvl90.

    So
    Zenith: Phys Dmg: 46, Delay: 3.12, DPS: 15.33, Strength: 31, Crit: 26, Acc:37

    Animus: Phys Dmg: 49, Delay: 3.12, DPS: 16.33, Strength: 37, Acc: 40, Crit: 28

    High Allagan: Phys Dmg: 53, Delay: 2.96, DPS: 17.67, Strength: 45, Det: 32, Crit: 32

    It is obvious that the High Allagan is significantly better than the Animus, why waste the time for the Animus? It is pretty apparent from what we have seen so far that the Allagan gear is always going to be better than any of the relic gear. Why waste the time for the relic gear?
    (0)