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  1. #111
    Player
    Cigaran's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    218
    Character
    Cigaran Lanarik
    World
    Faerie
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Jinko View Post
    Farming and Grinding are one and the same :\

    Think about it.
    Actually, no. Farming is knowing that you'll be able to go out, put in X amount of time and get Y percent of the way along towards a goal. Grinding is taking the above and instead of working on it at a normal pace, the player makes the choice to finish it in a single session.

    Regardless though, your earlier point was spot on. The hang up for most people with RNG is that there's no sense of progression or accomplishment until they're done with the entire task in question. There's a reason checkpoints and milestones are featured in many if not most game systems. They give the player a clearly defined sense of progression that the player can attain no matter what the time is that that player can invest in the game. RNG is basically a lottery.
    (1)

  2. #112
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sunarie View Post
    snip
    You keep bringing up the same points in every post about the issue. Please realise in all probability that people will spend more time on the second part of the quest than the first even if you are terribly unlucky with the rng. Think about it for a second. 13500 myth, 27 dungeons, 27 fates and 900 mob kills.

    The only reason people aren't whining about the grind in the second part is that they are still farming the Atmas. Even for a seasoned grinder like me, I'm not looking forward to the second part of the quest.

    tldr: if you can't handle the rng, i think you should just skip this quest entirely because you are not going to enjoy the second part.
    (0)
    Last edited by skaterger; 04-03-2014 at 12:05 PM.

  3. #113
    Player
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    327
    I do miss going out in groups for getting xp when I played FF 11. I have to say that Abysea ruined FF 11.
    (0)

  4. #114
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by skaterger View Post
    You keep bringing up the same points in every post about the issue. Please realise in all probability that people will spend more time on the second part of the quest than the first even if you are terribly unlucky with the rng. Think about it for a second. 13500 myth, 27 dungeons, 27 fates and 900 mob kills.

    The only reason people aren't whining about the grind in the second part is that they are still farming the Atmas. Even for a seasoned grinder like me, I'm not looking forward to the second part of the quest.

    tldr: if you can't handle the rng, i think you should just skip this quest entirely because you are not going to enjoy the second part.
    I completely disagree. I know of several people that are very -happy- about the second part of the quest. In fact, some of them are now on that part and fully loving it. Having a goal to work towards and putting work into something means something. I keep bringing up the same point because it's true both for myself, and for anyone in my circle of friends/guildies who like to grind. We know the second part is going to take longer, and we don't hate it, we welcome it. There is something to be said about being rewarded for your time and actually seeing progress being made, it makes all the difference. That can be progress towards summoning a boss, or progress towards beating a certain part of the quest. The Atma grind portion doesn't fill that whole progress part. You can grind for hours (I'm lucky the maximum I've had was 7) and have absolutely nothing to show for it.

    You can try and tell me what I like or don't like, but I know myself pretty well. Visible progress makes worlds of difference when working towards a long term goal. Maybe it doesn't for you personally, but other people aren't you and are going to enjoy things in different ways, or find the same things enjoyable for entirely different reasons.
    (2)
    Last edited by Sunarie; 04-03-2014 at 06:43 PM.

  5. #115
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sunarie View Post
    You can try and tell me what I like or don't like, but I know myself pretty well. Visible progress makes worlds of difference when working towards a long term goal. Maybe it doesn't for you personally, but other people aren't you and are going to enjoy things in different ways, or find the same things enjoyable for entirely different reasons.
    True, so why just not let the people who enjoy this way have this content being like this? Everything else is catered to those who want the progression clearly shown.
    (0)

  6. #116
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Most past RPGs I've played did not involve a RNG gamble for uber gear, nope. You either got it 100% off a certain sidequest, found it in a chest in the Bonus Postgame Dungeon, or got it 100% off a boss in the Bonus Postgame Dungeon, or something like that.

    Yeah, it's a MMO, there are supposed to be grinds. I just don't like the idea of having to fight the RNG for twelve rare drops though, especially when it's tied into FATEs that we mostly have to level sync to over and over again. Couldn't our level 50 weapons been designed around, y'know, level 50 content?

    tldr: if you can't handle the rng, i think you should just skip this quest entirely because you are not going to enjoy the second part.
    Speak for yourself. Myths I can get a whole bunch of ways doing things that I don't find incredibly tedious, boring, and unfun, things that are actually (mostly) tailored toward max level characters; the progress is also steady, with every boss defeat bringing you a bit closer to your goal, and no RNG crap. With atmas, there is currently no other choice in how to go about obtaining them.
    (2)

  7. #117
    Player
    Rosy's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Rosi Posi
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spanky View Post
    can actually level a job on the fates your doing to get something MORE out of it if you want...
    Erm no...you have to have the Relic Zodiac equipped to get the drop. So there's no way you can level another job.
    (1)

  8. #118
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Amberion View Post
    True, so why just not let the people who enjoy this way have this content being like this? Everything else is catered to those who want the progression clearly shown.
    There's not a whole lot of content for the progression clearly shown crowd, actually. Coil is full of RNG, and even the Weathered upgrade is an RNG drop from Coil. The second part of the Atma-Animus quest is the only end game weapon quest currently in the game that is a long term, work towards to goal where progress is currently shown. If you like RNG, I would like to point you towards Coil.. if we're going to play that game (the one where we tell people to go elsewhere).
    (2)

  9. #119
    Player
    Rosy's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Rosi Posi
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zwipe View Post
    I remember camping Leaping Lizzie in FFXI for the boots which i never got...but dam did my heart race when she finally spawned and caught her for the chance of a drop.

    I remember playing Phantasy Star II running in the same small spot for hours just to level up.

    People seem to forget or are too young to understand that RNG is a big part of RPG games (multi-sided dice). Not to sound like an old man, but back in the day the only thing killing ever guaranteed you was experience points, and thats it. Even WoW had RNG blues that people used for twinks.
    That's the point...killing guaranteed you experience, this FATE thing doesn't guarantee you anything.
    (0)

  10. #120
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sunarie View Post
    snip.
    Good for you then. I'll be bookmarking this space to link back when people start complaining about the myth grind in a few weeks time.
    (0)

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