Yoshi does not say that FFXIV will be like EQ, he uses EQ as a example to explain his view.
"そうです。僕はMMORPGというのは結局,基本的には2派のスタンダードなタイプしか残っていないと思うんですよ。ひとつはいわゆるハック&スラッシュに近いクリックゲー。Shift押しながらクリック,足を止めてクリック,敵をずっとクリックして,手先のアクションに寄っているタイプ。わかりやすく,連続した爽快感を得やすい。
もうひとつは,いわゆる第一世代,EQで発明された,ヘイトコントロールされたモンスターを,クラウドでさらにコントロールして,各個撃破していくタイプ。"
He says currently there are two standard MMO types, games like Wow, which are fast paced, has a lot of clicking and so on and then there is the old fashioned EQ type, EQ type is more focused on PVE and has a slower pace. Instead of killing stuff fast, the game focuses more on monster hate and crowd control.(gives more examples to explain the types but not gonna translate everything)
They go on to talking about how FFXIV fits the later and not the former in terms of types. Yoshi-P then explains that there are basic features, core elements that all MMO have, and the unique features are built on top of this core. Wow has a standard and then has the WoW unique talent tree built on top of it. For FFXIV they want to make sure that core is complete and when it is they will build unique features that are specific to FFXIV on top of this core to give it the FF Feel.
When we first saw gameplay videos of FFXIV in beta and read the interviews, we already knew it would be a slower paced game similar to FFXI, compared to WoW so i don't see why people sound so shocked now. as already mentioned by someone else, EQ experience is very similar to FFXI Experience, and i think in the interview they used EQ as the example to explain the 2 types of MMO standards and not FFXI since they didnt want to give the readers the impression that this game will be a copy of FFXI. Its similar to EQ in terms of gameplay stye, but if you have been playing this game for the last 6 months, then you should already know this.
Also thanks for doing the translations Reinheart.