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  1. #11
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by EdenArchangel View Post
    Does anyone actually like the 1 'class' : 1 weapon system?

    Just add a menu button that lets you change your 'class' and proceed to equip any viable weapon/tool for that class.

    All the freedom of being able to change classes in the field, and freedom to choose equipment.
    Technically the only reason they are called classes is because thats how it was localized. In the Japanese Version they are just weapons and don't even have special names. they are just "Sword User" "Axe User" etc.

    We should have never called them classes, none of this confusion or rage against the armoury system would have exsisted. I'd have also not locked any skills from cross equipping, as that also leads to people thinking there "Has" to be uniqueness between the weapons when the weapons were already unique.

    Quote Originally Posted by AceofRains View Post
    I read a couple of pages of this thread and got to thinking...

    The creator of this threat seems to express that people will be missing out on THF due to daggers being locked out. Interestingly enough, who said a THF HAS to use daggers?
    Remember FFX-2, while not the most conventional weapon, the THF dressphere got flim-flam as a weapon, a real oddity. But hey you gotta stop limiting yourselves to the traditional ffxi weapons.

    Now as for Blue Mage, which hands down is my favorite class in the series, the scimitar weapon is locked out. But hey whos to say it cant use something else, let alone if the class get implemented.

    Red mage and their rapiers have not been locked out, tho a rapier is a type of sword, it is a sword type not implemented.

    EDIT:

    Oh yeah and dont be so mad about 1:1, you know darn well when you played WAR you used a GA, when you played DRK you used a scyth, and when you played SAM you used a GK, being able to wield only one weapon per class isnt a crime, its actually a brilliant idea. The crime is lumping many weapon types into one catagory, using unfamiliar names to call the classes, then having little to no uniqueness with in the classes. We need diversity and thats something we liked about xi.

    ya know mankind has made up more weapons than the few you've encountered in ffxi

    stop trying to make this game ffxi and make it something new, the armory system works, its when you want it to be something else when it doesnt.
    Uh, Flim Flams were Daggers. They just had special pommels and guards.

    And no, I didn't always use a GA on Warrior, a GK on Samurai, Or a Scyth on DRK.

    WAR, Depending on Subjob
    If Thief - Great Axe, or Great Sword depending on targets.
    If Dancer - Dual wield Axes and swords, or Great Axe, Retribution + Organics was a great combo for me
    If Samurai - Great Axe, Pole Arm, Great Sword, Bow
    If Ranger- Accuracy Daggers + Bow, Outdamaged Rangers constantly.

    Samurai, Depending on Subjob or target.
    Thief - Polearms and Great Katanas
    Dancer - Great Katanas, Daggers, Swords, Polearms.
    Warrior - Great Katanas and Polearms
    etc.

    Dark Knight
    Thief - Great Sword
    Black Mage - Scyth
    Warrior - Great Sword
    Ninja/dnc - Dual Axes and or swords

    Paladin
    Dancer - Dual Short Swords
    Dragoon - Polearm
    Warrior - Polearm or Sword and Board, sometimes Great Sword.

    I never went to a party with only one weapon, and was willing to change weapons out constantly to present the best WS choices possible. Hell with Samurai, I could litterally swap in and out of weapons and skill chain myself with multiple weapons.
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    Last edited by Cairdeas; 06-25-2011 at 03:16 PM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.