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  1. #1
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    Yeah, me too. It's like, I have no current plans to bother with the grindy content, but since Square had the courtesy to not make them optimal equipment (forcing me to eventually want to obtain one), it's just another thing I can put on the backlog of things to do once ive done everything else.

    I really don't care for grinding content at all, but Square implemented it in a way where I literally don't have to ever even bother with it. So I dont know why people feel like they're chained to this quest that is completely optional.
    (2)

  2. #2
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Edellis View Post
    So I dont know why people feel like they're chained to this quest that is completely optional.
    It's easy to understand why people aren't happy if you look at how things have changed.

    ARR relic quest wasn't much of a grind. Defeat some challenges, run a few dungeons, kill a few mobs, travel a bit, and done. Now it's a FATE grind. People are disappointed that the next phase of the relics is not like the previous one.

    Imagine if the next part of the relic quest required 100 PVP wins or crafting 50 HQ weapons. Or imagine that to go to the next phase of Coil, you need a full set of CT armor. Or to try out the new dungeons, you need to grind a new alt through the entire story again. People wouldn't like it because it's busy work and doesn't match their expectations based on how the previous stage worked.
    (5)

  3. #3
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Honestly SE is just doing what the people on the forums wanted. For months people complained about no open world content and that they wanted more length/time to acquire relic weapons. Now you have 3 different ways to acquire an ilvl 100+ plus weapon; Levi EX, Atma/Animus, and Coil.
    (5)

  4. #4
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dyvid View Post
    Honestly SE is just doing what the people on the forums wanted. For months people complained about no open world content and that they wanted more length/time to acquire relic weapons. Now you have 3 different ways to acquire an ilvl 100+ plus weapon; Levi EX, Atma/Animus, and Coil.
    Second part of the relic quest, the one with the books, is that people wanted.

    People hated fate for leveling. They hated it for CT access. Why would the freacking like them NOW?
    (5)

  5. #5
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Taruranto View Post
    Second part of the relic quest, the one with the books, is that people wanted.

    People hated fate for leveling. They hated it for CT access. Why would the freacking like them NOW?
    They didn't have to FATE to level... It was their own choice...
    When 2.1 came along, the same people started complaining that FATE was not efficient for levelling any more...
    I don't see that as an indicator of hating FATEs...
    (0)

  6. #6
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    Quote Originally Posted by IndigoHawk View Post
    It's easy to understand why people aren't happy if you look at how things have changed.

    ARR relic quest wasn't much of a grind. Defeat some challenges, run a few dungeons, kill a few mobs, travel a bit, and done. Now it's a FATE grind. People are disap-

    No, you aren't listening to me.


    You do not. Have to do. The goddamn Atma upgrade quest.


    I'm not defending it because i dont think it's terrible. I'm saying, its pointless to bitch about because it only exists for the sake of adding a grind to the game.


    Its obvious. You spend hours for stat upgrades to the weapon at like +2 per turn-in. In the meantime you could just be fighting the new battles and skipping massive hourly chunks of the quest entirely.
    (4)
    Last edited by Edellis; 03-31-2014 at 06:48 AM.